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    Polygon 6 in Atomic Heart: how to open and solve puzzles

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    Contents

    In Atomic Heart Range 6 is a secret test site that can be explored for valuable materials and blueprints for weapon modules. This location is quite difficult to get into, and inside it you will find a variety of puzzles. In this guide, you will learn where to find and how to open Polygon 6, as well as how to solve all of its mysteries.

    How to find and open Polygon 6

    Activate the camera and open the door

    As in the case of Polygon 1, the first thing you will need to do is find the tower, the location of which is shown in the screenshots below. Sit in the lift, go up and interact with the Volan device to enter the video surveillance system.

    After that, select the camera shown on the map below and open the passage to the bunker by pressing the interact button. Now you can go down and go into the opened tunnel near the water. Swim forward, turn left, and then call the elevator and go down to the research complex.

    Passage of Polygon 6

    Inside this testing area, you will need to solve several puzzles by finding three boxes with blueprints:

    • Extended magazine - for PM weapons.
    • Collimator - for weapons "Kalash".
    • Electromagnetic emitter - for weapons "Electro.
    • Ramming Strike - for Snowball weapons

    Next, we will take a detailed look at passing each test and solving riddles with platforms and valves.

    First Hall (Platforms Puzzle)

    After going downstairs, you can first go through the left door to save. If you go into the passage a little further to the left, you will find various materials and ammunition for weapons in the rooms. To move forward, turn right and go through the open grate. Here you will find the first riddle.

    In this room you will see a valve that can be used to rotate two platforms. Spin it once to place the platforms as shown in the picture below. Climb them up and pick the lock by playing a little mini-game. After opening the door, go down back to the steering wheel and turn it again.

    You will see the second valve on the platform. Jump to it and turn it until the open door is at the top. Start turning the first wheel to create a ledge at the bottom that you can climb up to the door. The correct option is shown in the picture below.

    After entering the door, climb even higher to get into another room with lockers. Turn left, go through the hole in the wall and enter another room with a bronze chest containing the first weapon module blueprint.

    Second Hall (Drone Battle)

    Exit and climb up the steel stairs on the right. Enter the passage on the left and you will find yourself in a large cylindrical space. Soon flying drones will attack you. Deal with the opponents, and then jump into the hole below. Use a ladder or metal ledges to avoid breaking.

    Having gone down to the very bottom, turn left and go to the next fork, where you will need to turn left again, and then go up the stairs. After climbing up, look around and you will see a room ahead with a silver chest in which the second blueprint is hidden.

    Third hall (puzzle with valves and platforms)

    Climb the stairs on the right, turn left and enter a large room with another puzzle. First of all, go down, and then climb the boxes and climb into the room on the left. Drop down into the hole on the floor here. Below you will find another valve. Hack the door with a lock by playing a mini-game (you need to match the colored dots on the inner circle with the dots on the outer one).

    By opening the door, you will now be able to quickly move between the two valves. On their tips you can see a different number of points. So, set the main valve to 4 points, and the side valve to three. Climb down, standing facing the yellow beam, which you can grab onto. Then jump to the yellow ledge located to your left.

    Climb up the yellow beams and then turn around and you will see a yellow pipe - go to it. Jump over the gap to get to the opposite side of the room. Here you will find two more valves.

    Set the left valve to 2 points, and the right valve to 2 as well. As a result, yellow beams should appear to your right, which you can climb up. Once done, turn around and jump onto the high ledge behind you. Now go through the open passage.

    Inside, you will find a button to call the elevator that leads out of Polygon 6. Before using it, turn left and enter the room with the golden chest to collect the last two blueprints.