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    Passing Off as Fake in Zenless Zone Zero: how to place three transmitters

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    Passing Off as Fake in Zenless Zone Zero - a research order, which is the first part of the story of Agent Soldier 11. In it, you will get to know Mr. Mole and pretend to be yourself in order to gain the trust of the spy. In the guide we will tell you how to complete the order, install transmitters and earn all the rewards.

    Passing the study Between past and future

    How to start

    The order is issued during the completion of the mission of Agent Soldier 11 - its beginning and complete passage is described in our general guide. Once you have received your order and are in Hyper Focus mode, use the Full Immersion System and begin exploring.

    You should take fire heroes of at least level 15 into your team. Some enemies are resistant to Electro, so this type of damage, on the contrary, is better not to use. When you activate the trial mode, you will also get the opportunity to play as Soldier 11.

    In a short cutscene, Mr. Mole will ask you to install army transmitters throughout the area.

    Place the transmitters

    You will find yourself on a field with four cells, the rest will appear as you progress.

    First of all, open the cell with the sixlings by going to the right and up one cell.

    First transmitter

    From the cage with the sixlings, go up, picking up the denny and the surveillance data package along the way.

    Go to the marked location and carefully place the transmitter. Talk to the Mole and convince him that you are Phaeton.

    Going to the lower left side of the cavern, you will find 2 cages with sixerlings and one cage with the Senior Explorer's supplies.

    Then go to the blocked part of the field, to the cage with opponents.

    Here you will have to defeat 2 groups of enemies, after which cells with a package of observation data, with supplies from a senior researcher and with Carrot data will open - they will open another part of the field.

    Second transmitter

    Now head to the right side of the field that has just opened up to you. Install another transmitter with the help of Soldier 11. Something goes wrong, and you still have to place the device yourself.

    Go to the blocked cells to take on the destruction of opponents.

    Defeat two mini-bosses to unlock cages containing a Surveillance Data Pack, Aether Drops, and Elite Explorer Supplies.

    Third transmitter

    Go down to get 500 sixlings.

    You can now open the shutter on the left side of the field by paying 2000 sixlings.

    You will see a passage to the “Carrot” data, and after it - another part of the field.

    Here you can replenish your HP and explore the Gold Mine near the blocked cells. Go to the right cell to get Elite Explorer supplies - the cells above and below will take away your HP.

    Go to the cage with opponents. Here you will have to defeat a group of enemies and one strong enemy, after which you can go to the final transmitter.

    After installing the transmitter and talking to the Mole, go to the left side of the field to get out of the cavern.

    Fight two more groups of enemies (the second one will have a mini-boss) to complete the order.

    Awards

    For completing your order you will receive:

    • 500 Internot credits
    • 30 polychromes
    • 2 algorithmic banbu modules
    • 10000 denni
    • 2 Elite Explorer Supply Crates
    • 2x Senior Explorer's Supply Crates

    For collecting 3 packages of observation data you will also receive 10 polychromes for each package.

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