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    Deep Treason in Zenless Zone Zero: how to find information and get out of the cavern

    Deep Treason in Zenless Zone Zero: how to find information and get out of the cavern

    dzmx_x

    Deep Treason Zenless Zone Zero - a plot order for research and the second part of the story of Agent Soldier 11. In it you have to fulfill the next order of Mr. Mole and find data about a secret experimental weapon. In the guide we will tell you how to start exploring, find escape routes and get out of the cavern.

    Completing the study Deep Treason

    How to start

    The order is issued after the mini-quest “In White Gloves”, in which you will meet Soldier 11 for the second time and agree on a new exploration of the cavern.

    Returning to the video rental store, use the Full Immersion System and begin fulfilling your order.

    The most effective in research will be heroes of fire and physical damage types of level 25 and above. Opponents are also resistant to Ether, so characters with this type of damage should not be taken.

    If Challenge Mode is activated, a trial Soldier 11 will also be added to your squad.

    Find information about military weapons

    You will be taken to a cavern field. The only available option is to go right and fight the walker. He can summon drones, but it is better to ignore them and focus on the main enemy.

    Cells with HP replenishment, a packet of observation data and an emergency gate switch will open for you.

    However, it won’t work, so Soldier 11 will break the gate herself. Next, follow her avatar into the cavern.

    On the next section of the path, ignore the enemies and move on.

    When Soldier 11 receives information about the weapon, she will ask you to look for a workaround, after which you will open a new field in the cavern.

    Get out of the cavern

    Go forward along the cell - at the top you will find a package of observation data, and immediately after them - the Carrot data, which will open the rest of the field.

    Go to the right edge of the field and go up 2 cells - on the right you will find the supplies of an elite explorer.

    When faced with enemies, you can refuse the fight, but this will apply 100 points of pressure to you. On the other hand, after destroying one group of opponents, another one will appear on the field, so it will not be possible to completely get rid of them.

    Then go up, also on the right side. Having reached the blue cage, wait until the Fairy finds an escape route. Then go left, and at the same time pick up the surveillance data package.

    The first cell in the new part of the field will allow you to restore HP. Next, go around the sleeping enemies along the lower edge and pick up the supplies of the senior researcher. If necessary, you can pick up the ether drops, although this will most likely lead to another clash with mobs.

    At the bottom of the field, you can get rid of the negative effects that you received by refusing to fight.

    1 cell to the left and 3 cells above are the supplies of the senior researcher.

    Reach the final cage and engage in battle with the senior raider. It is resistant to light attacks, and to deal more damage it is better to approach it from the back of its body.

    Awards

    Completing this order will earn you the following reward:

    • 500 Internota credits
    • 30 polychromes
    • 1 Elite Explorer Supply Crate
    • 2x Senior Explorer's Supply Crates
    • 2 algorithmic banbu modules
    • 10000 denni

    For each data packet found, you will receive 10 polychromes, for a total of 30 more polychromes.

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