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    Yesterday's Stage - Part 2 in Zenless Zone Zero: How to Find Rhodes and Exit the Cave

    Yesterday's Stage - Part 2 in Zenless Zone Zero: How to Find Rhodes and Exit the Cave

    Zorthrus

    In Zenless Zone Zero Yesterday's Stage - Part 2 is an exploration mission and part of a quest chain "The Phantom of the Ballet". As part of it, you will have to find the lost Rhodes, search the old stage and find a way out of the cavern, choosing the best routes for movement. If you have difficulties with completing the task, then study our guide.

    Walkthrough of the mission "Yesterday's Stage - Part 2" in ZZZ

    How to start a quest

    During the mission "Phantom Ballet II" You will need to talk to Hun in your video rental store. He will give you a note from Rhodes, which states that the old man has decided to personally go to the cavern to find his granddaughters. After finishing the conversation with the boy, you will receive the corresponding order.

    Next, go to your office, interact with the HDD system and find the desired task in the "Main Line" of Chapter 3. The game will advise you to take ice, fire and/or ethereal characters of at least level 34, since enemies are vulnerable to these elements. However, in general, you can take any of your pumped-up heroes, with the exception of Electro, since the elite enemy Crazy Psycho is resistant to this attribute.

    Find the lost Rhodes

    You will immediately have an infrared camera at your disposal, with which you can see obstacles in your path and the location of valuable objects. If you do not want to constantly activate the plugin (key "R"), then just keep our images in front of your eyes, which demonstrate the optimal routes.

    Once you reach the observation zone, you will enter a new area. The picture below shows the first half of it and the optimal route. Here you will be able to collect two dennies and one briefcase. You should also take into account the metal cubes - move them to the right places so that they do not block your path.

    Now move to the second half, where you can collect one suitcase and one more coin. The optimal route is shown in the screenshot below. After collecting all the bonuses, go to Rhodes in the upper right corner to help him.

    Search the old stage for strange sounds.

    Once the old man is safe, you will unlock the area on the right. Activate the infrared camera and go to the Incorporeal Friend (blue banbu) below so that he opens the door on the right side for you. Then go down the route shown in the picture to collect the denny and the briefcase, then jump into the funnel.

    You will find yourself in a new location. Activate the plugin, then stand on the cage with the incorporeal friend to open the passage. Use the piston and fly to the area above. Turn on the infrared camera again and first remove the door by interacting with the blue banbu. Return to normal mode and follow the route shown below in the second picture to pick up 1st and 2nd observation data packages, and 6 coins. At the end, stand on the piston in the upper right corner.

    After moving to the right side of the playing field, collect 3rd package of observation data, and then stand on the piston on the right to collect all the coins below. Now go up and to the left to remove the cube, go down again and stand on the cell with the flag.

    The combat trial will begin. Climb up and fight a group of Ahriman and Wraiths. Climb even higher. You will encounter a Crazy Psycho who is vulnerable to fire but resistant to Electro attacks. Beware of his punches - they can be parried with a Perfect Aid or simply dodged.

    Try to stun the enemy first by hitting him with Anomaly and/or Intimidation fighters, and then hit him with your main damage dealer, dealing maximum damage. Use your ult if you have it ready. After dealing with this elite enemy, go forward and talk to Wandering Banbu. He will give you the last recording of the twins.

    If you followed our instructions, you will receive an "S" rating and the maximum reward: 30 polychromes, 27 thousand denni and a lot of materials for leveling up characters and amplifiers.

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