Speed in Honkai: Star Rail is a game parameter of allied and enemy characters that affects the frequency of moves and the amount of time between the initial and next actions. Thanks to this indicator, it is possible to reduce the gap between the moves of one hero, which means to increase the number of his actions during the battle.
Manipulations with this important characteristic can greatly change the course of the battle, sometimes completely depriving the enemy of the opportunity to attack. In the guide, we will discuss how to calculate the speed value, with what you can influence this value, and who in the squad should increase it.
Speed: application and calculation
The speed indicator in the stats of the heroes affects the order in which and how often they will move. At the beginning of the battle, the game system calculates action points (Action Value or AV), based on which it determines the order of moves of allied and enemy units.
note : In battle mode, the speed is displayed as a numerical value near the portraits of the characters. If there are no values, go to Settings -> Other -> "Display action points during battle", and select the affirmative option.
By itself, this numerical value is just one of the components of the calculation of game speed during the battle. The number that the player sees in the stats of the heroes, in the first place, determines who will go first.
Speed determination can be divided into 2 steps:
1. Calculation by formula.
S (speed) is equal to the multiplication of the base value (individually for each hero) + the sum of one and % speed (obtained from relics) + speed in numbers (also from equipment). This formula is used by the game system to calculate the actual amount of speed. All numbers are rounded up.
2. Calculation of AV - the order of actions in the battle.
AV is the final indicator that is visible to the player during the match. It is he who is displayed near the icons of the characters.
If you depict the course of the battle of two opponents in the form of straight parallel lines (1), and place gaps on them, meaning segments of speed (2), then you can see that the character with the lowest value will move earlier. The lower end stat is especially useful in long fights: speed denominators can come to a situation in which the hero will, for example, move twice, while the opponent - only one (3). So the team will get extra moves.
Advice : pay attention to the speed stat when passing Oblivion Hall : in the memories, both the DMG of the pack and its speed are very important. But if the heroes are strong enough, it makes sense to take a closer look at the relics for speed - this can help get the missing stars in the passage.
Let's take a look at how this feature can be changed.
Change of speed during the battle
The fight will go faster if you learn how to operate with the parameter under discussion. So you can change both the speed of team members and the speed of enemies.
Allies
The main way to change the speed of allied units is to apply buffs. The skills of characters such as Asta and Armor can affect the acceleration of the entire squad.
Speed buff it is best to give AFTER the actions of the team (or while the action is performed by the enemy) - this way the bonus will have time to work to the fullest. And if you press it before the move of the ally, then there will not be much use. Speaking of the buff from Asta's ult, there is a little life hack: if her ultimate is ready before the start of the fight, try to squeeze it right away. The game may not have time to calculate the AV and will focus on the values from the gain.
Opponents
You can influence the speed of an enemy unit by:
- skills of some characters, which in themselves can slow down the actions of the enemy.
- penetration of vulnerability, in which all elements, except imaginary and quantum, postpone the action of monsters by 25% of their base number.
- freeze status, upon exiting, enemies move their action back by 50% of their base speed.
- applying debuffs, while the higher the speed of the monsters, the more effective the weakening will be.
Breaking a vulnerability with quantum or imaginary elements has a greater impact on how long the opponent will not move. If you are faced with the task of delaying the action of enemies, break through their vulnerability with these elements.
Who to pump speed
Speed is an important stat for many heroes. But not all Paths will suffer colossal damage from the lack of this characteristic. Consider who the increase in stat will be a clear plus.
- Buffers and debuffers. Speed will allow such characters to walk earlier, which means they will quickly apply bonuses from their skills.
- Heroes of the Hunt. Most often focused on increased speed and are able to delay the moves of enemy units due to skills and talents. These currently include: Dan Heng, Zele, Yanqing and Sushan.
- Characters of the path of destruction. Their base haste is usually quite low, and increasing it will allow them to deal significant damage more often. These currently include: Pathfinder (Phys.), Arlan, Clara, and Hook.
Increase in speed
Pay attention to the following categories, thanks to which you can both pump the speed of individual heroes, and contribute to an increase in the frequency of moves of the entire squad.
Skills
Many heroes, to one degree or another, are able to influence their own speed, as well as allies or enemies. Let's analyze each separately:
- Asta. Her ultimate increases her burst speed by 36-57 for 2 turns.
- Welt. The Edge of the Void skill, with each hit, with a 65-80% chance, allows you to reduce the speed of targets by 10% for 2 turns. Casting a Technique has a 100% chance to inflict Conclusion, delaying monsters by 20% and reducing their speed by 10%.
- Dan Heng. Add. ability, at crit. hit, reduces the target's speed by 12% for the next 2 turns. Shadow of Despair trail gives the Hero 50% chance to gain 20% Haste for 2 turns after making an attack.
- Sushan. The Conqueror ability allows the heroine, using a skill or a Q-piece, to advance her action by 15%, provided that there are opponents on the field with broken stamina. At the same time, her speed will increase by 15-22.5% for 2 turns.
- Zele. Using the Sheathed Blade skill grants 25% haste for 2 turns. Passive allows you to get an additional action point when destroying an enemy, and additional. Ripple in the Water skill grants 20% forward movement after a melee attack.
- Armor. When using Q, advances his next turn by 15%. One of the features of the E-shka causes an allied team member to immediately take an action.
- Hook. Thanks to the "Playing with Fire" trail, gains a 20% advance in the queue and 5 energy points after using a superpower.
- Silver wolf. When the heroine attacks, her passive skill, with a 60-78.8% chance, randomly imposes one of three "mistakes", among which there may be a decrease in the enemy's speed by 5-12.5% for 2 turns.
- Tingyun. Keeping the Good Mood trail increases the character's Speed for 1 turn after using the E-Shot.
- Yantsyn. On crit. hit, gains a 10% speed buff for 2 turns.
In addition to leveling skills that affect speed, getting Eidolons can also buff the following heroes: Dan Heng (E4.6), Himeko (E1), Welt (E4), Zele (E2), Pela (E2), Cheetah (E2.6), Sushan (E6), Tingyun (E1) , Yukong (E1).
Relics
When choosing items of equipment, pay attention to the set "Wild Wheat Shooter", which, when fully assembled, grants a 6% speed buff. You can get the relics from the set in the Wandering Path Corrosion Cave challenge.
The top speed stat can be found in the legs, regardless of the relic set. If someone in the squad lacks acceleration, and the set does not provide for improving the advancement of the hero’s turn, then pay attention to this piece of equipment.
These planar decorations can give various gains depending on the speed indicator:
- The fleet of the ageless. A full set grants an additional 8% to attack power if the hero's speed is at least 120 units.
- Waist is the land of bandits. A full set grants an additional 20% penetration effect provided that the character's speed is at least 145.
- Live Wonwak. A full set allows you to get a promotion of 40% at the beginning of the battle, provided that the wearer's speed is not lower than 120.
- Space sealing station. A full build grants an additional 12% attack power if the wearer's speed is greater than or equal to 120.
Light cones
Light cones whose stats contain various speed-boosting effects:
- Consonance (3★). Grants a 20 speed boost at the start of a battle. for the whole team.
- Confrontation (3★). When defeating an enemy, increase the wearer's speed by 10-18% for 2 turns.
- Spring streams of rivers (4★). At the beginning of the battle, buffs the owner's speed by 8-12% until the hero takes damage, and returns at the end of the next action.
- In the night (5★). Increases the attack power of E-shki and Q-shki by 6-10% if the character's speed during the battle is not less than 100. Also grants 12-20% crit. superpower damage for every 10 points exceeding the speed limit. The effect stacks up to six times.
Consumables
In the Synthesis section, you can create consumables that have an acceleration bonus:
- Topological acceleration band. For 2 turns, grants a 24% forward movement buff to the hero.
- Pollen of zeal. Grants a 12% speed buff for the duration of the next fight.
This is all the important information about Speed in Honkai: Star Rail. We hope it will help you customize your heroes more effectively to win monster battles more often.
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