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    Manticore: Lion's Blood in Genshin Impact: Daehya's Legends Quest

    Manticore: Lion's Blood in Genshin Impact: Daehya's Legends Quest

    Zorthrus

    In Genshin Impact Lion's Blood is the first chapter legend quests Dahyi called Manticore. During it, you have to ambush the caravan, get to the camp "Dakan al-Ahmara" and overcome all obstacles, as well as infiltrate the "Glory of Days Past" dungeon and go through it by solving beam puzzles. If you're having trouble accepting or completing a quest, check out our guide.

    How to Start the Lion's Blood Legends Quest

    The events of this chapter take place in the twilight desert, so you will not be able to get access to it right away. First of all, you have to fulfill a number of conditions, namely:

    • Reach at least Adventure Rank 40. IN separate material we have given some tips on how to increase this value.
    • Complete the Archons quest called "The Akasha Pulses, the Kalpa Flame Rises" , which is the fifth chapter of the third Thoma of the game's main storyline.
    • Prepare one Story Key by completing 8 daily errands (only 4 such missions can be completed per day). At the same time, you can keep no more than 3 keys with you, so you won’t be able to save them in reserve.

    Having dealt with all the above requirements, go to the quest log, open the "Legend Quests" tab and select the required heroine. Then just unlock access to her chain by spending one key.

    Shadow on red silk

    Go to the Grand Bazaar

    Move to the eastern teleport, go down the stairs and go through the door leading to the Grand Bazaar. Here you will meet Dehya and Dunyarzada. The lioness will tell about the Dakan al-Ahmar detachment, which threatens the inhabitants of the desert.

    Learn more at Caravan Ribat

    Teleport to the desired location and go a little forward. Talk to the mercenaries.

    Set up an ambush

    Go to the dungeon "Dark Valley" and go north.

    Hold up the caravan

    You will receive Daehyu as a trial character. Defeat a group of Hermits.

    Inspect the goods

    You will not be able to talk to the captured mercenary, so you will have to look for clues in the goods. Examine the 3 quest markers on the crates and backpack. In the records you will see the name of Dunyarzada's father.

    Legends of the Red Sands

    Go to meet Dunyarzada

    The girl is waiting for you in the northeastern part of the city.

    Go to the old place

    The desired location is located in the southern part of the city. Talk to Dunyarzada's father. He will tell you the story of his cooperation with Kusaila and recommend that you contact a certain Javad.

    Find a Mercenary

    Rewind time to the evening (from about 19:00) and talk to Javad, who is sitting at a table near the tavern.

    Head to Daqan al-Ahmara Camp

    The camp is located in the southern part of the Sumeru Desert, near the Dahri Valley.

    Overcome obstacles

    You will be able to control Dehya again. Defeat a group of Hermits, including mini-bosses Tikriti, Idrisi, Bashar. After the opponents will inform you about the death of Kusaila and the revenge of "Dakan al-Ahmar".

    Imaginary sincerity

    Head to the Relics of Deshret hideout

    The Desert Shelter is located north of Khaj-Nisut. The most convenient way to reach it is from the "City of Gold" dungeon, using wind currents and four-leaf symbols.

    "Glory of Days Past" (Puzzle Solving)

    The hideout is a dungeon. Here you will find battles with Hermits and Primordial constructions. The game recommends taking Dendro, Electro and Pyro heroes to the squad. Pyro Two-Handed Dehyu will again be available as a trial hero, the rest of the elements are optional, and you can simply take your strongest heroes. However, Electro can be useful when fighting structures to quickly bring them out of invisibility.

    In the first arena, defeat several groups of Hermits. You will be assisted by 3 mercenaries, but the main damage will still have to be done by yourself.

    In the cutscene that follows, the mercenaries will come forward, and you will be locked in the first location. Here you need to solve a puzzle.

    Approach the mechanism indicated by the quest marker, pick it up once and change color to yellow. So the beam will hit the opposite mechanism, and the passage will open.

    In the next room, fight the Primordial Construct and take the regular chest.

    Next comes another riddle. Rotate the central device in the form of a pyramid 2 times. The beams will coincide and it will descend. Approach the device emitting yellow light and lower the beam.

    Defeat two Primordial constructs, open a regular chest. In the next room, fight already with 3 structures and take the rich treasure.

    Up the stairs you will find another puzzle. Let's start on the left side.

    Go to the leftmost mechanism with a beam and click "above" twice to lower the pyramid. Then change the color of the same beam to purple.

    Now go to the right side of the puzzle. Here, too, change the color of the beam to lower the second pyramid. After that, go back to yellow.

    Go to the next room and watch the cut-scene with Mishal. Fight several waves of Hermits. The scale at the top of the screen shows which part of the opponents you have defeated and how many are left.

    After the next cut-scene, go forward, go up the stairs and open the precious treasure. Activate the lift.

    After the cutscene, go through the door to the east. Here, in the nearly burned down archive, Dehya will find Kusaila's cane. You will then automatically exit the dungeon and be transported to Sumeru, to a new cutscene.

    Stroll through the Grand Bazaar

    Go to the indicated area. Here you will meet Sattar, whom you fought back in the first part of the quest. He will give you a chest with Kusaila's personal belongings. Among them, a Letter to Daehye will be found, revealing the past of the heroine. After talking with the girl, the quest will be considered completed.

    Awards

    For completing all 3 parts of the quest, excluding the chests found, you will receive 60 primogems, 1750 experience points, 115325 pestilence, 13 experience books, 24 pieces of enhancement ore, 5 Integrity Directions.

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