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    Zenless Zone Zero Witch's Trial: How to Beat the Witch Hunter

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    Contents

    Contents

    Witch's Trial in Zenless Zone Zero - the last part stories of agent grace howard. In it, you and the girl will go to meet Betty Brenda, reveal her deception and pacify the rebellious mecha. The guide below provides a detailed walkthrough of this task and the path to getting the achievement "Grace is magnificent".

    Walkthrough of the quest Witch's Trial in ZZZ

    How to start

    The final chapter of the Iron Witch's story is unlocked by completing Episode 2, Smart Technology Preschool, and obtaining 32 Internet level After talking to Betty and Grace, accept the order and use the HDD to enter the cavern.

    Complete the order and take Grace to the demonstration location

    Heroes of level 35 and above are required to complete the order. Agents with the Electro and Ether attributes are best, while Fire, on the contrary, will be less effective against one of the elite opponents. Grace will also join your squad in the trial mode.

    Upon meeting Betty, Grace will be delighted with her mecha and will ask to stay with the mechanism longer. Betty will offer her rival to go with "Witch Hunter Alpha" to the meeting place with representatives of "Three Gates".

    Get to the meeting place

    Go right until you encounter enemies. Here you will have to fight 4 waves of enemies, the last of which will be an elite enemy - Guardian MK II .

    Gather supplies and move on.

    Go accompanied by a mech

    Reach the mech. Betty will activate escort mode and order the Witch Hunter to destroy the nearby Ethereals. Once the task is completed, head to the cell with the teleporter.

    In the new part of the field, continue moving forward and watch the mech destroy enemies. When the Hunter asks you to evaluate his work, you can choose any option.

    Go further, let the mech break through the walls and head to the teleporter. On the new field, the enemies will be destroyed again and you will be able to go straight to the next teleporter.

    Stop the runaway fur

    Grace will be able to figure out that the mech's personalized system was copied from her own developments. They contained corrupted data from the prototype, and the Witch Hunter immediately lost control and escaped.

    On the way to data packet Be sure to check the cells above to open the way to supplies.

    Collect another one on the next field. data packet and supplies. Go down, avoiding the bombs: the Hunter will detonate them, causing horizontal and vertical damage.

    Collect the last one data packet and continue going down. On the way to the teleport you can restore HP.

    Defeat your enemies

    The Hunter will push encountered enemies directly towards you. Defeat 3 waves of enemies and one elite enemy.

    Once the mech destroys the walls around you, collect the supplies and Ether Drops, then head straight to the Hunter.

    Defeat the Witch Hunter

    Defeat 5 waves of enemies and a mecha - it is almost the same as a regular elite enemy, but be careful and do not let it jump on you and cause a lot of damage; before the jump, a red circle will appear at the place where it lands, which you can dodge.

    Awards

    • Polychromes x60
    • Denny x9000
    • Internet Credits x450
    • Banbu Algorithmic Modules x2
    • Senior Researcher Supplies x2
    • Elite Explorer Supplies x2
    • Cassette "Guide for Travelers in Caverns" (Catastrophe, lvl 3)

    The "Grace the Magnificent" achievement is part of the "Agent Stories" set from the "Life" section and gives an additional 10 polychromes.