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    Adamantine Forge in Baldur's Gate 3: how to find, activate and use

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    Contents

    Contents

    In Baldur's Gate 3 The Adamantine Forge is a special place in Grimforge that must be found as part of the quest of the same name, and also allows you to create powerful adamantine weapons and armor. In this guide, we will tell you how to find this forge, activate and use it.

    You'll learn where to find mithril ore and molds for crafting adamantine gear, as well as how to defeat a forge champion named Grim. Note that all this can be achieved already in the first act.

    Note: This information is relevant for the early version of the game 4.1. If necessary, we will update the guide if there are any changes in the final version.

    Where to find the Adamantine Forge in Baldur's Gate 3

    How to get to Grimforge

    When researching Underdark you can stumble upon enchanted drow and other enemies near the Watcher. After dealing with them and obtaining a memory crystal, you can find out what they were looking for Grimforge and ways to defeat the defender of the forge Grim (we advise you to carefully read this information, as it will be useful to you in the future).

    However, running into these enemies and defeating them is not at all necessary to get to the location you need - it will just be more correct in terms of history. So you can just immediately go to the Dilapidated Village and find the Double Hull Boat there (X: -6; Y: 210). Board the ship and watch a short cutscene.

    Along the way, you will meet a doorgar who will ask you what happened to Geh. You can trick him or intimidate him with the Absolute. Otherwise, you will have to fight him. By the way, you can try to push the interlocutor into the water to kill him, but be careful, as he can do the same to you.

    Having dealt with the problem one way or another, you will finally swim to Grimforge, where you will meet two more doorgars. You can fight them or convince them that you are with the Absolute too (don't pay them 100 gold). Nearby you can find a map and a note. Climb the stairs and you will find a teleport (X: -465; Y: 385). Now you can go straight to the Adamantine Forge.

    How to solve the lever puzzle (path to the forge)

    From the teleportation point, run south along the stairs until you reach the dead bodies of the dark justiciars. Then turn left and you'll see a few doorgars trying to clear the stone blockage with their company (X: -661; Y: 443).

    Talk to the group leader and say that you can make the animals work. Use a spell to talk to animals or drink the appropriate potion and then talk to the company. We advise you to convince them to attack the doorgars, as they will try to kill you anyway.

    Having dealt with the doorgars, talk to the company again and ask them to remove the blockage. Go into the resulting passage, jump over the traps or deactivate them, and get to the first ladder on the left. Climb down it and you will find yourself on a platform with two levers (X: -639; Y: 414).

    Note: You can also get to this bridge with stairs from the other side, but this path is longer and requires disarming more traps.

    Leave the first character here, and jump onto the hanging platform with the others. Select the second hero and jump down to the next bridge below to pick up the Longsword Mold (X: -622; Y: 413). On the way to the forge, you will find several of these forms. In a separate section just below the exact location of all castings is indicated.

    Switch to the very first character you left on the platform and click on the right lever to make the hanging platform with your two characters move to the opposite side where they need to dismount.

    Run these two fighters to the south (S), climb onto the ledges and near the Justicar's corpse, climb the stairs up to two more levers (X: -607; Y: 321) and Form for the scimitar. Leave the third character here.

    Return to the second character, who was on the bridge where you found the cast for the long sword, and run him south to the very end of the path. You will find yourself on a cliff (see the first screenshot below). Switch to the third hero again and press the right lever with it.

    Again, select the second fighter and jump to climb onto the platform that appears on the left side (see the first picture below). Again, take control of the third character and press first on the left and then on the right lever. When the platform reaches the other side, jump onto it with the second hero.

    Run forward to the very end, and then jump to the ground. Here on the table you will find a Mace Mold (X: -619; Y: 285). A little behind and to the left is the Grimforge - Forge teleporter - activate it and gather your team together again. Now go forward, where the entrance to the Adamantine Forge is, and go down.

    Note: In addition, you can get to the teleporter in simpler ways, for example, using spells to summon a raven or teleportation. However, we did not consider them, since not all players may have the necessary tools for this.

    How to activate the Adamantine Forge

    To do this, you will need two main items: mithril ore and a weapon mold. First we will tell you how to find all these materials, and then we will show you exactly how the forge is activated.

    Where to find mithril ore

    Go back to the forge entrance and turn right to the place where you dealt with the animated armor earlier, and then turn left and go down to the lava river. Follow it west and you'll find a mithral vein (X: -644; Y: 258). Hit it several times with a blunt weapon to get one mithril.

    Return to the entrance to the forge and start going down the stairs. Before reaching the circular platform below, turn the camera to the left and you will find a new ore deposit in the distance. Climb down to the lower ledge and jump over to the other side with a character with a boosted jump.

    Deal with the magma mephits and proceed forward to the mithral vein (X: -556; Y: 275). As usual, break it open with a blunt weapon and mine one mithril ore. Thus, at this point in time, you can only do two adamantine things. Let's hope that after the release of the final version of the game, the number of resources will increase.

    Where to find forms

    Adamantine Longsword

    Lying on the bridge (X: -622; Y: 413), where you must jump as the second character, leaving the first character on the platform with levers.

    Adamantine Mace

    Lying on the table (X: -619; Y: 285) not far from the teleport located near the entrance to the forge. You are unlikely to miss it.

    Adamantine Scale Armor

    It can be found on the right side of the entrance to the forge, not far from the place where you need to fight with animated armor. Search by coordinates X: -617; Y: 266.

    Adamantine Plate Armor

    It is also located on the observation deck, but now on the left side of the place where the animated armor attacked you earlier. Search by coordinates X: -591; Y: 302.

    Adamantine Scimitar

    Can be found near the levers where you left your third character earlier. These handles move the platform hanging over Nere. To get the form, you need to examine the skeleton lying to the left of the levers. Search by coordinates X: -606; Y: 322.

    Adamantine Shield

    It can be found in the bedrooms, where the huge double door leads, which can be found on the way to the second levers. Look for it by coordinates X: -610; Y: 410.

    Activating the Adamantine Forge

    After obtaining all the necessary materials, return to the forge and drop down to the round platform, and then put one mithril ore into the Crucible in the center. Then interact with the Casting Chamber located nearby and place the shape of the weapon or armor you want to craft into it.

    Now click on the lever of the forge, located nearby, and watch a small cutscene in which the platform will go down. Then turn the Lava Valve to release the magma. However, we advise you to prepare well before this, as a battle with a strong boss awaits you next.

    How to Defeat Forge Defender Grim

    Here we will describe the easiest way to defeat the boss, which you can come up with on your own if you carefully read all the notes associated with the forge. Other tactics are described in our separate guide to fighting Grim.

    So, in the normal state, the enemy is invulnerable to damage. It can only be damaged when it steps on lava and gains the "Melting" status (lasts 2 turns). The enemy, by the way, is vulnerable to crushing weapons. In addition, after getting hit, he changes the priority of the threat, trying to kill the hero who attacked him last.

    With all this information in mind, before the battle, split your team and choose a character that has the Miststep. Jump on the crucible and wait. Place the second hero next to the lava valve, and the third and fourth on the western platform below.

    Примерное расположение персонажей
    Approximate location of characters

    Take control of the character standing near the valve and activate it. When the defender comes out, attack him with the hero who climbed onto the crucible. Switch back to the second fighter and lead him to the forge lever. The rest of the team must skip a turn. The boss will prioritize the hero in the center of the arena.

    On your next turn, use Fog Step to teleport away from Grim, and then use the second character to press the forge lever. As a result the hammer will fall right on the boss, taking away 140 health points from him. Next, deal with a group of magma mephits that will appear in the west (for this you will need two squad members located there).

    Now you need to repeat this whole process again. Remember to open the valve again so that the defender gets into the lava. Otherwise, he will not take damage from the hammer. When he has 20-40 HP left, you can try to finish him off yourself.

    How to use the Adamantine Forge

    After dealing with the boss, interact with the valve again so that lava pours onto the site. Next, click on the forge lever in order to hit the crucible with a hammer. At the end, click on the lever to extract the shape. As a result, you can pick up the created weapon or armor.

    To craft other equipment, simply place mithril ore and another form into the forge again, and then repeat the above process.

    Characteristics of adamantine equipment

    In general, this is a good equipment for the first half of the game, which can be easily transferred to both the main character and his companions. For the most part, she can inflict Stagger on enemies, which is very useful when fighting large groups of enemies. All the characteristics of adamantine equipment can be found in the pictures above.