IN Zenless Zone Zero (ZZZ) Caesar is a 5-star character, belonging to the Defense type and using the Physical attribute. In a squad, she can act as a secondary damage dealer and support, and sometimes even as a main DD. In this guide, you will learn about her best build, amplifiers And drive discs, as well as recommended commands with it.
Key Features of Caesar
How to get Caesar
In the first phase of version 1.2, this young chapter of the "Sons of Calydon" will appear in banner, which will increase the chance of her dropping. In the future, this character will only be obtainable via Signal Search. Unfortunately, HoYoverse has never held an event in the game that would reward a 5-star fighter, so you definitely won't be able to get this lady for free.
Key Features of Caesar
Rarity | Fraction | Attribute | Speciality | Attack type | Basic parameters (60 lvl) |
---|---|---|---|---|---|
5 stars |
Sons of Calydon |
Physical |
Defense |
Chopping |
HP: 9526 Attack: 712 Defense: 754 Impulse: 123 |
Caesar's abilities and their upgrade priority
You can read about the heroine's abilities in the game itself, so we decided to add it under the spoiler so as not to increase the size of the article. We also recommend that you study our combat system guide, to better understand it.
Basic attacks
Furious Strike
Press the basic attack button (LMB) to launch. Caesar performs up to 6 slashes in front of him, dealing physical damage.
Dead end
With enough Assist Points, hold down the Basic Attack button (LMB) to spend 1 Assist Point, then throw the shield and attack enemies around you, dealing physical damage and pulling them towards you. The heroine is invulnerable while using this skill.
Evasion
Evasion: Drift
Press the dodge button (RMB or L Shift) to quickly dodge while dashing. The heroine is invulnerable while using this skill.
Dash Attack: Vepr Express
To activate, press the Basic Attack button (LMB) while dodging. Caesar slams her shield in front of her, dealing physical damage. While using the ability, she takes 40% less damage. When an enemy attacks Caesar, she blocks the attack with her shield and is slightly knocked back. Press the Empowered Special or Normal Special (E) button to initiate Block Counter and perform the Roaring Thrust Special or the Empowered Special Shield Slam.
Counterattack after dodging: Eye for an eye
To activate, press the Basic Attack button (LMB) after performing a Perfect Dodge. Caesar performs a slash in front of him, dealing physical damage. The heroine is invulnerable while using this skill.
Help
Attack Assistance: Lane Change
To activate, press the help button (Space) when the active character is thrown up. Caesar performs a slash in front of himself, dealing physical damage. The heroine is invulnerable while using this skill.
Help in Defense: Saving Aegis
To activate, press the help button (Space) when the character is about to be attacked. Caesar parries enemy attacks, accumulating many stun points on them. This skill perfectly parries enemy attacks and reduces the consumption of help points when holding back intense attacks. The heroine is invulnerable within the scope of using this skill.
Additional Attack Assist: Blade of Assistance
To activate, press the Basic Attack button (LMB) after using Defense Assist. Caesar throws a spinning shield in front of her and then performs a slash, dealing massive physical damage. After using the ability, press the Empowered Special or Normal Special (E) button to launch Block Counter and perform the Roaring Thrust special attack or the Empowered Special Attack Shield Slam. The heroine is invulnerable while using this skill.
Special attacks
Special Attack: Shield Smash
Press the special attack button (E) to activate. Caesar lunges with his shield, dealing physical damage. If an enemy hits it at the start of the skill activation, a perfect block is triggered, which absorbs all damage once and automatically activates the special attack "Roaring Lunge".
After using the skill, Caesar enters a defensive stance that reduces incoming damage by 40%. When attacked by an enemy, she blocks them with her shield and jumps back slightly. Press the Empowered Special Attack or Normal Special Attack (E) button to launch the Block Counter and perform the Roaring Thrust Special Attack or the Empowered Special Attack Shield Slam. When launching a defensive counter, the heroine becomes invulnerable for the duration of the skill.
Special Attack: Roaring Thrust
After activating "Divergent Shield Slam", press the Special Attack button (E) again. Caesar lunges forward, dealing physical damage. If neither a Perfect Block nor a Block Counter is successful, the Interrupt Defense level is increased when using this skill. If a Perfect Block or Block Counter is successful, the heroine becomes invulnerable while using this skill.
Enhanced Special Attack: Parry and Counter
To activate, press the Special Attack (E) button when Caesar has enough energy. The agent lunges with her shield, then performs a powerful jab, dealing significant physical damage. If she is hit by an enemy at the start of the skill's activation, or if a shield bash triggers a counterattack, Caesar will perform a Perfect Block, which absorbs all damage once and counters the enemy with a shield bash. After a Perfect Block is triggered, press the Special Attack (E) button to activate the Shield Slam enhanced attack without consuming energy.
After using the skill, Caesar enters a defensive stance that reduces incoming damage by 40%. When attacking an enemy, she blocks it with her shield and jumps back slightly. Press the Empowered Special or Normal Special (E) button to launch Block Counter and perform the Roaring Thrust Special or Empowered Shield Slam Special. The heroine becomes invulnerable while using the skill.
Enhanced Special Attack: Shield Slam
After activating "Parry with Retaliation", press the Special Attack button (E) again when Caesar has enough energy. Caesar lunges with her shield, dealing significant physical damage. If she is hit by an enemy at the start of the skill activation, or if the shield strike triggers a counterattack, Caesar will perform a Perfect Block, which absorbs all damage once and restores the energy used to use the skill. If this skill is activated with a Perfect Block or Counterattack from Block, the Perfect Block will not work again. The heroine becomes invulnerable while using the skill.
Changing the rack
When Caesar activates Perfect Block, Block Counter, or Defense Assist, her Momentum is increased by 9-20% for 3 seconds.
Attack chains
Attack Chain: Reckless Driving
To activate, select an agent when a chain of attacks is triggered. Caesar performs a powerful downward strike on enemies in front of him, dealing massive physical damage. The heroine becomes invulnerable while using the skill.
Super Ability: Barbarian Strike
To activate, press the Ultimate button (Q) at maximum decibel level. Caesar throws the shield in front of him, performing a powerful spinning attack on enemies in front of him, followed by a downward strike that deals massive physical damage. When hitting enemies protected by the shield, the Stun effect inflicted is increased by 45-120%. The heroine becomes invulnerable while using the skill.
Makings
Main Passive Skill: Durable Barrier
When Caesar activates the enhanced special attack "Retaliate Parry", a chain attack, or a super ability, or when she activates the enhanced special attack "Shield Slam" with a Block Counter, she buffs the entire party with Radiant Aegis, granting a shield equal to 300-1400% of her base Momentum +200-1400. This shield is granted to the active character and lasts for 90 seconds, with the value shared among all party members. While Radiant Aegis is active, the shielded character gains a bonus to Interrupt Defense and their Attack Power is increased by 40-1000. After Radiant Aegis wears off, its bonus lasts for 5 seconds.
Additional Ability: Fighting Spirit
Activates if there are other agents in the squad that can activate Defense Assistance or are of the same faction. When Caesar activates Perfect Block, Block Counter, Defense Assistance, or Basic Attack: Deadlock, she places a debuff on enemies within 7 meters, increasing their damage taken by 25% for 30 seconds.
As for pumping up the heroine's talents , then the priority should be the inclinations and special attacks, since the former determine the strength of the shield and increase the attack power of allies, and the latter allow you to parry enemy attacks, activate "Counterattack from the block" and stun opponents. Next in importance is Help, since you will often use it in the Caesar rotation.
Once you've maxed out these abilities, you can move on to upgrading Basic Attacks and Chain Attacks (Ulta) to increase the heroine's overall damage. Upgrade Dodges last, as you'll rarely use them.
Mental picture Caesar
To open it, you need to accumulate Agent Profiles, which are given out when duplicates of the heroine fall out, which, of course, is random. Considering the small chance of getting 5-star characters, you will need to spend a lot of time and money to unlock all the mental ones. However, even without them, Caesar can easily play the role of a sub-DD and support.
The table below lists all the mental abilities, their descriptions and benefits for the heroine.
Name | Bonus | Utility |
---|---|---|
Wedge formation | When Caesar enters combat or replaces a unit, she instantly grants the entire squad a shield from Radiant Aegis that can only be activated once every 30 seconds. While Radiant Aegis is active, enemies within 5 meters have their damage resistance from all attributes reduced by 15%. | A great mental ability that will not only allow your damage dealers to deal much more damage to their opponents, but will also instantly provide them with a shield. It brings very high benefits. |
Heritage of distant lands | While Radiant Aegis is active during the Primary Passive Skill, Sturdy Barrier, Caesar gains Energy 10% faster and the Shield Agent's Attack Power is increased to 150% of its original. | This way, the heroine will be able to use her special attacks much more often, parrying enemy attacks, and giving her allies an even bigger buff. Also a good mental ability, although slightly inferior in usefulness to the previous one. Brings great benefit. |
Absolute trust | Basic Attack, Evasion, Assist, Special Attack, Chain Attack Level +2. | Provides average benefit. |
Ares's Ram | When Caesar uses chain attacks or a super ability, she gains 3 additional Assist Points. If her energy is below 20, she can instead activate a strengthened special attack, Shield Slam, with 1 Assist Point. This replacement can only be activated once every 5 seconds. | Allows you to pay less attention to the expenditure of assistance points. Otherwise, it is a passing mentality. Brings average benefit. |
Romantic conquest | Basic Attack, Evasion, Assist, Special Attack, Chain Attack Level +2. | Provides average benefit. |
Will of the Leader | The Enhanced Special Attack "Shield Slam" and the Assist in the Additional Attack are guaranteed to deal critical damage. The damage of the skill used is increased by 50%, and the main target is dealt an additional 50% damage. When Caesar uses the Enhanced Special Attack "Shield Slam" or the Assist in the Additional Attack, its critical hit chance is increased by 30%, and its critical damage is increased by 60% for 15 seconds. | A pretty good mental ability that increases Caesar's personal damage, increasing her capabilities as a sub-DD and even allowing her to try on the role of the main damage dealer. If you plan to use her only as a support, you definitely shouldn't waste resources on opening M6. Brings great benefit. |
If you still decide to try your luck, you can stop at M1 and M2 , thanks to which you can significantly increase the effectiveness of the heroine as a support, allowing her to strengthen her allies even better. If you have a choice between a starting mental weapon and a signature weapon, we advise you to take the second option, since there is simply no good alternative to the signature weapon in the game.
How to play as Caesar
Basic combinations
The heroine's main ability is to place a shield on the active character, the strength of which is displayed as a bar hanging to the right of the character. It has one unique feature - if the barrier has little strength left and the incoming damage significantly exceeds it, then all damage will still be blocked. True, the shield will then immediately collapse. On its own, it can exist for exactly 90 seconds.
Its advantages also include increased resistance to interruption, meaning enemies won't be able to knock your fighter down, and an increase in his attack power to 1000 units. However, the shield has one small drawback - it only works on the active character, moving from one agent to another. Therefore, we strongly advise you not to switch to other characters until you have completely completed the main DD combo attack, because otherwise he will lose not only the shield, but also the attack power bonus.
The shield can be activated in the following ways:
- Chain of attacks and super ability - instantly provide a shield, however, given their situational nature, this is definitely not the best method of activating the barrier.
- Enhanced Special Attack - Just hold down the "E" key when you have enough energy, and you will instantly get a shield. A more convenient method, but again, you won't be able to use it instantly, since you will have to accumulate energy first.
- The Defensive Assist and subsequent Shield Slam are the primary method of activating the shield, as they not only grant the shield, but also deal significant damage and stun the enemy.
As a result, you will need to act like this: select the hero walking in front of Caesar, wait for the enemy to attack and use Defense Assist (Space) to move to the leader of the "Sons of Calydon", and then immediately press the special attack button "E" to perform "Shield Slam".
This way you will not only get a shield, but also with a high probability stun the enemy. After that, switch to the main DD and deal the main damage with it. When the shield falls or the enemy comes to his senses again, simply repeat this technique again. In fact, this will be Caesar's basic combo, which you will have to use constantly.
If you don't have energy, then after Defensive Assist use basic attacks, as you will immediately go to the 3rd strike, and the 6th will allow you to get a lot of energy, which will give you the opportunity to perform Shield Slam in the next rotation.
One should also not forget about additional passive skill , which increases the damage taken by nearby enemies. Remember that it is activated not only by Defense Assist, Perfect Block, and Block Counter, but also by the basic Deadlock attack, which is done by holding down the normal attack button (LMB).
This method allows you to activate the passive faster (when needed) and at the same time pull enemies to you (if you are fighting many common mobs). However, remember that this technique spends help points, so you won’t be able to use it often. It’s best to stick with the method with Defense Assistance.
Advanced Combinations
These are mostly related to Stance Change, which allows you to gain a momentum buff and effectively stun enemies. This bonus is activated as follows:
- Using Defense Assistance - this will be your main method, and we have described why above.
- Using Counterattack from the block, that is, you need to press the special attack button (E) to go into a defensive stance, and after receiving an enemy hit, press the special attack button again to perform a counterattack (it will be more powerful if you have energy).
- Using the Perfect Block, which is exactly the same as the above method, except that you need to press the special attack button (E) exactly when the enemy is striking the heroine, in order to immediately parry it. As a result, you will absorb all the damage and inflict more stun with the subsequent counterattack, which will not consume energy.
The latter method looks quite attractive, however, to use it you will have to keep Caesar on the battlefield more often, stealing time from the main damage dealer, which can negatively affect the overall DPS of the squad. So you can forget about perfect blocks altogether or use them only in certain situations, for example, when you need to save assistance points and energy, but still get a shield.
Advantages and disadvantages of Caesar
With her unique abilities, the young leader of the Sons of Calydon can strengthen the team in many ways. Her strengths also include:
- A versatile support that can equip the active character with a strong shield that can protect against any attack, and give him a huge buff to attack power (up to 1000 units), significantly increasing his damage.
- She can replace the Intimidation character, effectively stunning enemies with her powerful counterattacks. At the same time, she can independently increase her momentum when rising and changing stances.
- Can act as a good debuffer, weakening enemies around her, increasing the damage they receive. At the same time, to activate this effect, only an ally is required who also has help in defense (there are most of them in the game), so she fits into many teams.
- Relatively easy to learn if used only as a sub-DD and support. She takes very little time from the main DD, occasionally coming out to refresh her shield or stun an enemy.
- Capable of increasing an ally's resistance to interrupts, allowing them to complete their combo attacks without any problems.
- Can be a great character for players who haven't yet learned how to perfectly dodge enemy attacks or don't like that kind of gameplay.
- Does a great job of being a buffer and shielder without opening up his mental picture, which will definitely appeal to F2P players.
However, it is still impossible to call Caesar an ideal character, since she also has her drawbacks:
- Applies protection and buff only to the active character, so when switching to another hero, the previous fighter becomes defenseless and deals less damage if he is still on the battlefield. Fortunately, this does not happen often.
- Unlike other supports (for example, Rina or Sokaku), she does not have any bonuses to personal damage (without M6), so turning her into a full-fledged main damage dealer will be problematic.
- There are no viable alternatives to her signature weapon - the other options are noticeably worse, which is why you will most likely have to spend money on knocking out her signature.
Best build for Caesar
The best amplifiers
Unfortunately, at the time of patch 1.2, there are simply no other 5-star amplifiers of the required category in the game. For this reason, we have added a legendary weapon from the Intimidation group, which can increase the Impulse required by the heroine. The table below shows the most interesting options.
Name | Characteristics | Ability and benefit |
---|---|---|
Fangs of Fury |
Base Attack: 48-714 Impulse: 7.2-18% |
The owner's shield value is increased by 30-60%. When any team member activates Interrupt or Perfect Dodge, the damage dealt by characters in the group increases by 18-36%, and the stun by 12-24% (the effect lasts 20 seconds). Repeated launches reset the duration. Passive effects of the same name do not stack. Caesar's signature weapon, which strengthens the shield it applies and provides additional buffs to the team. Due to the lack of 5-star alternatives, it is a must-have for players. |
Gears of Hellfire |
Base Attack: 46-684 Impulse: 7.2-18% |
An agent with this item restores energy outside of combat 0.6-1.2 units/sec faster. When launching an enhanced special attack, the impulse of an agent with this item increases by 10-20%. The effect stacks up to 2 times, lasts 10 sec. The duration of each level is calculated separately. Let us note once again that this amplifier belongs to the "Intimidation" category, so its passive will not work with Caesar, but it is able to give her a significant increase to Impulse, so if this weapon is lying around idle, you can give it to this heroine. |
Original transformer |
Base Attack: 40-594 HP: 10-25% |
Increases Max HP by 8- Attack, this agent's momentum increases by 10-16% for 12 seconds. Increases the heroine's survivability and increases her momentum, which increases the effectiveness of her abilities. Not a bad option at 5th enhancement. |
Spring warmth |
Base Attack: 40-594 Attack Power: 10-25% |
Reduces damage taken by 7.5-12%. If the agent with this item is attacked, their energy generation is increased by 10-16% for 12 sec. If the agent with this item leaves the battlefield, this effect is transferred to the active character and resets the duration. Identical passive effects do not stack. It also increases the heroine's survivability and allows her to use an enhanced special attack more often due to the restoration of energy. |
Peacekeeper - specialized |
Base Attack: 42-624 Attack Power: 10-25% |
If the agent with this item has a shield, their energy recovery is increased by 0.4-0.64 units/sec. The accumulation of attribute anomaly from enhanced special attacks and additional attack assists is increased by 36-55%. Caesar's attack power is not very important, but the energy recovery will allow her to use her enhanced special attack more often, which will allow the main DD to accumulate attribute anomaly faster. |
Best Drive Discs
Name | Bonuses | Advantages |
---|---|---|
Protopunk (4 parts) Shockstar disco (2 parts) Fierce Heavy Metal (2 parts) |
2 parts: Increases shield by +15%. 4 parts: Whenever anyone on the team triggers a Defense Assist or Evasion Assist, all team members deal 15% more damage for 10 seconds. Passive bonuses of the same name do not stack. 2 parts: Increases momentum by 6%. 2 parts: Increases physical damage by 10%. |
The best option for Caesar, allowing her to significantly strengthen her shield and give an additional bonus to her allies. You will often activate the second part of the passive, as you will play mainly from Defense Assistance. Note that if you want to further increase the heroine's personal damage, then instead of Shockstar Disco you can take Fierce Heavy Metal. |
As for main characteristics of drives , then your selection should look like this:
- IV sector: critical hit chance/critical damage in a ratio of 1 to 2.
- V-sector: Physical damage bonus (priority) or penetration chance%.
- VI sector: impulse.
- Substats: Crits > Attack Power% > Penetration Chance
If we talk about recommended values of the parameters Caesar , then they should look something like this:
- Attack: 2000+ units
- Health: 10000+
- Defense: 800+
- Impulse: 200+
- Critical Hit Chance: 60%+ (ideal)
- Critical Damage: 120%+ (ideal)
Best Teams for Caesar
F2P team
Maine-DD | Sub-DD | Support | Banbu |
---|---|---|---|
Billy |
Caesar |
Nicole |
Bumabu (Bachetnik, Avokabu, Barobu) |
With Nicole's Defense Assist, you can easily activate Caesar's additional passive. It will allow you to effectively stun enemies, as well as give Billy a shield (he really needs it due to his low health and defense) and increase his attack power to deal more damage. This is a starting unit, which is later desirable to replace with more powerful combinations.
Teams with Caesar the Universal
Maine-DD | Sub-DD | Support | Banbu |
---|---|---|---|
Ellen |
Caesar |
Sokaku |
Sharkfish (Barobu, Pinguibu, Yablochkobu) |
Ellen |
Lycaon |
Caesar |
Akulabu (Majordomo) |
Jane |
Caesar |
Set |
Officer Tsui (Revolverbu) |
Jane |
Caesar |
Bernice |
Red Mokkus (Revolverbu) |
Soldier 11 |
Caesar |
Lucy |
Raketaboo (Red Mokkus, Plaxaboo) |
Corinne |
Caesar |
Lucy |
Red Mokkus (Revolverbu) |
We are talking about teams where Caesar acts as a sub-DD, stunning opponents, and/or a support, putting a shield on the main damage dealer and increasing his attack power with a buff. This is the optimal squad type for her. This is where you will have to play through Defensive Assist and Shield Slam.
All the main DDs listed in these squads like to stay on the battlefield as long as possible, so you won't have to worry about them losing their shield due to rarely switching between heroes.
Commands to the Anomaly
Maine-DD | Sub-DD | Support | Banbu |
---|---|---|---|
Caesar |
Piper |
Lucy |
Red Mokkus (Revolver, Paper, Lucky) |
You can easily turn Caesar into one of the damage dealers in the squad on the Anomaly, increasing the attack power of your allies and personally inflicting huge damage to enemies. True, here the role of main DD will have to be shared with Piper.
Pumping Caesar
The table below shows the materials required to increase the heroine's level, skills, and aptitudes, as well as their total quantity.
Leveling up | Skill upgrades | Pumping up the potential |
---|---|---|
Denny x800000 Entry Level Defense Tokens x4 Top Tier Defense Tokens x32 Defender Tokens x30 |
Denny x500000 Basic physical chips5 Advanced Physical Chips x15 Special physical chips x50 Pass to the "Hamster Cage" x1 |
Denny x400000 High Dimension dаta: Stealth Phantom x60 Scarlet Engine x9 |
This concludes the guide to the best build for Caesar in ZZZ. We hope that this information will help you choose the best amplifiers, drive disks and commands for the heroine.
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