Land of Games

Уведомления
    There Will Come Soft Rains in Genshin Impact: How to Find Unusual Parts and Melusine

    There Will Come Soft Rains in Genshin Impact: How to Find Unusual Parts and Melusine

    Zorthrus

    In Genshin Impact The There Will Come Soft Rains is about to Fontaine's world assignment, as well as part of the "A Gradient of Dreams and Ochre" and "Ancient colors" chains. As part of it, you will have to collect unusual details, find a hidden melusine, defeat the gap hounds and explore the ore with the help of a prism resonance. If you're having trouble getting and completing the quest, check out our guide.

    Walkthrough of the world quest "There Will Come Soft Rains"

    How to start a task

    It starts automatically immediately after completing the last line mission called "The Illusion’s Finishings", so just check your quest log and start tracking the desired mission if needed.

    How to collect unusual parts

    Go under the tree-shaped arch and you will immediately be spoken to by Serin standing on the ledge. Approach her and enter into a dialogue with the baby. She learns about the trouble that happened to Mamer, so she decides to help and give you the first detail. In total, you need to collect 4 of these items. It remains to get 3 more. How to do this?

    There are two main ways:

    • Help the melusins ​​in the village by doing their little errands and completing quests.
    • Look for rich chests that may contain bolts.

    The first option is longer, so we will only consider the second option. However, additional unusual details will never be superfluous, as you can exchange them for a lot of useful items. For this reason, check out our guide for collecting these items, which lists all the missions for which you can get spare parts.

    First chest

    The first such chest is located near Mamer's house. Jump off the platform into the water and dive. At the bottom you will see the desired Treasure. Swim up to the echolusk and activate it. Turn around and examine the shells behind you. A xenochrome Hunter’s Ray will appear, which you need to hit to get its ability.

    Now you can release the blade with the "E" key, with which you can quickly deal with enemies. Swim up to the two shells on the right side (near the crate) and left side (near the blue algae) and interact with them to summon enemies.

    Deal with the meks and you will unlock a rich chest. Inside it you will find an unusual spare part.

    Second chest

    Go to the "Deserted Place", located slightly ahead of the previous location, and look for a locked chest. To open it, you will need to solve the puzzle with prisms and a hydro granule.

    First, break the cobblestone in front with the prism next to the boat, thus releasing the Hydro-Granum. Approach the second crystal ahead and use it to destroy the cobblestone in the center of the broken ship, thus unlocking the third Hydro Lamp.

    Then pick up a hydro granulum, stand in the water and wait until it turns into a core. Run to the three Hydro Lamps in the ship and position yourself to light them all at the same time. As a result, you will be able to open a rich chest, in which you will find the second spare part.

    Third chest

    In the same Deserted Place, climb to the top of the suspended tower. Before that, we advise you to eat endurance meals. On the upper ledge you will find a rich chest, inside of which there will be another spare part.

    Find Mamer and go to the indicated place

    Return to the artist's dwelling and chat with her. Then she will start repairing the mechanical dog. Talk to Seymour. Then strong tremors will begin, and Mamer will say that it is urgent to help the fry, which is in trouble.

    Move to a very warm place, and then go upstairs and turn left into the tunnel. Open an ordinary chest along the way, and you will find yourself in a spacious cave. Approach the quest marker and keep moving forward until you reach a very bright spot with another teleporter.

    How to find hidden melusina and cut seaweed

    Deal with a group of Rupture Hounds and open a rich chest. Then jump into the pond, dive and swim to the very bottom to the quest marker. Watch a short video.

    Then swim south a little, and you will find a second melusine tangled in seaweed. You will need to cut them off. To do this, swim up to the xenochrome oscar and hit it to pick up the ability. Now you can fire a water blade with E-shka.

    Swim up to the seaweed, start holding the "E" key to enter the aiming mode, and attack the weak points on the plants (moving green spheres). After cutting all the algae, talk to the rescued melusanes.

    Go to the indicated place and return to the village

    Continue swimming forward through the resulting tunnel, swim up to the giant shell and interact with it to summon the fairy. With You with her, approach the whirlpool and start moving forward with the flow. Bring the spirit to the house and open an ordinary chest.

    Swim through the water rings and interact with the current to turn into a jellyfish and quickly get through the tunnel. As a result, you will find yourself in the underwater settlement of Merusi. Chat with the melusines again.

    Start sailing to the northwest, picking up a Hydroculus along the way, and then emerge through a huge hole in the ceiling of the cave to return to the main village. Next, go through the purple portal, which will lead you to the Deserted Place.

    Defeat the Rupture Hounds and examine the ore with Prism Resonance

    Once in a new area, deal with three gap puppies. Then go to the prism and hit it in the direction of the boulder marked with a marker. You will destroy the stone and find inside it a melusine named Wyrda, who will tell you about Jacob and the hermits.

    Bandits will suddenly appear, chased by gap hounds. Deal with the monsters and chat with the hermits. You will find out where the monsters came from and where the tremors originated. They will also tell you where Jacob is now.

    After talking with the hermits, the task will come to an end. As a reward, you will receive 500 adventure points, 50 thousand pestilence, 60 primogems, 5 hero books and 6 magical enhancement ore. In addition, you will have access to the next mission called “Paintings. Dreams. Mechanical dog.

    Comments