In Genshin Impact To the Shining of the Stars in the Deep is the third chapter of the fourth Thoma . main storyline, during which you will have to infiltrate The Fortress of Meropide at the request of Nevillet to conduct an investigation. You will have to find Childe and find clues in his case. If you have difficulties starting and completing the quest, then study our guide.
How to start the quest "To the Shining of the Stars in the Deep"
Before you can take on this mission, you will have to meet a number of conditions, which include:
- Reach at least Adventure Rank 40. In separate material We have made several recommendations to increase this parameter.
- Complete the previous Archon quest called "Like light rain for no reason".
When you deal with these requirements, you should automatically begin the corresponding mission. It will appear in your quest log - open it by pressing the "J" key, and then select the quest and start tracking it. If for some reason this does not happen, then try logging out of your account, wait 20-30 minutes and re-enter the game.
A Tea Party Most Thorny
Return to Spina di Rosula base and talk to Nevillet
Move to the sewers of the city of Fontaine, where Navia's base is located, and go to your room, located on the left side of the headquarters.
After watching a short video, you will find out that Nevillet wants to talk to you. Travel to the Hydro Archon statue and enter Mermonia Palace. Then go to the chief judge's office and talk to him. Watch the long cutscene with Harlequin and agree to the Chief Judge's request to go to Meropides.
Find Nevilleth at the entrance to The Fortress of Meropide
After the conversation, head to the Lucerna cafe, located in the city center. After talking with Charlotte, head to the Epicles Opera House, but do not enter it, but go around on the right side. Behind the building you will find Nevillet - talk to him.
Next, go down the spiral staircase and activate the elevator. Once down, talk to Marette to settle the formalities before heading to the fortress. After a long cutscene, you will finally find yourself in an underwater prison, where your escort will tell you about the premium coupon system.
Once the conversation is completed, the task will come to an end. As a reward, you will receive 850 adventure points, 36 thousand mora, 3 hero experience and 7 magic ore enhancements.
The Fortress of Meropide
Use a lift
Walk between the two rows of gendarmatons, turn left or right, and then enter the elevator and activate it to go even lower. Exit the elevator and go to the corner where a new cutscene will start.
Wriothesley will appear soon. Deakin will be surprised by his arrival. You can tell the Duke how you were welcomed at the fortress. We advise you to say that Deakin is a great guy, as this will allow him to receive additional coupons and be much friendlier with you the next time we talk.
Follow Wriothesley to the Coupon Canteen and talk to him again. Next, run in the opposite direction to the ring, where the Duke will tell you about Pankration.
Talk to Wriothesley in the barracks
The barracks are on the second level, so take the elevator to go up to the next floor. Don't forget to activate the teleportation point along the way. Go to the stairs to start a new cutscene.
Then go up the stairs and enter the round passage. Reach the fork and turn left, and then almost immediately right and enter a new room. Chat with Wriothesley again. In the infirmary you will also meet Sijwin.
Next, return to the coupon canteen. You don't have to use the elevator - you can just glide down. After the gala dinner, return to the barracks and chat with Fielding - he will take you to the bunks.
Head to the production site
On the same level as the coupon canteen, look for a lift going down (it's marked with corresponding arrows). Sit in it and go down. As a result, you will find yourself in a production area. Turn right, walk forward a little and chat with the guard named Grenville.
How to process parts with a forging device
Carefully read the instructions for operating the mechanism. Then go to the device and place the raw part into it ("F" key). Start processing. If you see that the machine is jammed (glowing red), then just hit it a couple of times to get it working again.
When you see that the platform below you begins to glow yellow, then immediately jump so that the hammer hits the part. In this particular test, you will need to perform 3 similar jumps. At the end, take the processed part and give it to the guard. As a reward you will receive 400 premium coupons.
Continue searching for Lyney nearby
Move in the circle marked on the map. Unfortunately, you won't find Lyney here, so you'll have to keep looking. To do this, use the lift to rise to the upper level of the production area. After exiting the elevator, turn right and go to the next search area.
A cutscene will begin, during which you will finally discover the magician. After talking with Lyney and Lynette , return to the coupon cafeteria to have lunch. You will meet a guy named Vidocq, who will tell you about some “secret rules”. After refreshing yourself, return to your rest room. In your dream you will see Tartaglia.
The Proscribed, Hidden in Plain Sight
Make a schedule for the morning
When you wake up, you will need to decide what to do next. You will have two options to choose from:
- Let's go to work on the production site - you can earn an additional 400 bonus coupons by processing parts.
- Let's spend the coupons and don't go to work - you'll still go to the workshop.
In this case, your choice will not matter, but in the future you will really be able to create your own schedule, choosing activities to your liking, earning or spending coupons.
As before, stand behind the machine and start processing parts by hitting the mechanism and jumping onto the platform when it glows. Note that this must be done quickly, since the Achievement: Challenger has a timer.
After completing the challenge, chat with Rowan. You can choose any answers in the dialogue, as he will still tell you about the “secret rules”. You will learn that if you work 3 days in a row without rest (only sleep and eat), you can easily disappear. After the conversation, go to the dining room. Decide what to do again: investigate, go to the ring or work again. You can choose any option, since, in the end, you will still do all these things just in a different order.
We also advise you to familiarize yourself with the stage objectives (V key), which indicate what actions you need to perform in order to advance through the story. This will list the daily activities you will need to do in Meropid Fortress to complete the quest.
Head to the Ring
To begin with, we decided to visit the arena, which is located on the floor below the dining room. Use the lift shown in the screenshots below, and after going down, chat with Collins standing near the stairs.
How to pass the pankration test
Unfortunately, you won't be allowed to fight in the ring, but you can play a mini-game. On a small area, targets will be raised in a certain sequence. When the indicator on them turns blue, you will need to attack the dummies in the same order in which they previously rose.
You need to do this 4 times to pass the test. If you make a certain number of mistakes (usually 5), the mini-game will be considered failed. You must also complete all tasks within the allotted time (usually one and a half minutes). If you lose, you will lose 300 coupons, and if you win, you will receive 400 coupons.
After the game you decide to go straight to bed. The next day, in any case, you will go to the production site, where you will ask to be given the opportunity to work for 3 days in a row (this will happen automatically). After the third day of working in the coupon canteen, you will receive strange meat.
Walk around looking for clues
This task may have fallen to you earlier if you had chosen the “investigate” option instead of going to the ring. So, first chat with Fitzroy, who is standing near the dining room. He won't tell you anything worthwhile.
Now go up to the second floor (or just teleport there) and go towards the entrance to the barracks. Near the stairs you will find Lynette - talk to her. She will give you 400 coupons. Next, enter the barracks and go to the light at the fork to trigger the cutscene. You will find a new clue, “Research on Melusine Features.”
Note: All the evidence you find will be in the “Journal of Evidence in the Meropid Fortress”, which is located in your inventory in the “Quest” section.
Exit the barracks and talk to Rowan, who will be waiting for you near the stairs. You will receive evidence about the deserted infirmary.
Next, you will need to go down to the “Production Area: Lower Level” using the elevator on the dining room floor. After exiting the elevator, go right and talk to Deakin. You will receive 200 coupons from him if you previously praised the hard worker in front of Wriothesley.
To the right of Deakin, on a higher platform, you can see Sidzhwin. Approach her and talk to the nurse. You will receive the evidence "Observing Sijwyn". Now you can return to your bunk and rest.
Complete the pankration test
The next morning you will again need to make a choice, but it does not affect anything, that is, even if you choose “take a day off”, you will still go to the production site, and then go to the canteen. When Paimon asks where we'll go this time, you can only choose Ring.
If you have already been here before, you will automatically be transported to the desired location, after which a dialogue with Collins will immediately begin. You will have to go through the test again with the targets - remember the order in which they appear, and then hit them in the same sequence.
Note: We advise you to take a character with a one-handed sword, so as not to accidentally hit two targets at once (this can easily happen if you swing a spear or a two-handed sword).
Return to Collins again for your prize. He will tell you about bets on fighters and the secret rule. You decide to bet on both - for this you will need 3000 coupons. By now you should already have the required amount, but you won’t be able to spend it yet. Go to sleep, and the next morning, work as usual, and in the dining room decide to go to the ring and place a bet.
You will then automatically return to your room. The next morning, a package will be delivered to you, containing a bottle with a strange liquid. You decide to take a day off to look for clues.
Walk around looking for clues
First of all, talk to the Promoter, who is standing near the stairs on the same floor as the dining room. You will receive the evidence "Discontent with the Duke". Then head down to the Ring and chat with Collins for another clue related to the Font manufacturer.
Then you will need to examine the white light located to the right of the arena. You will learn about the development of new products by a beverage company. After the investigation, return to the dining room and eat.
Decide again what you will do. It will not be possible to select an investigation, so only the ring and the production area will remain. With the second option, you will automatically go to work and finish it, and then go to bed. At this point, you will need to complete all stage objectives.
As a result, the task will be completed, and you will receive your reward in the amount of 1425 adventure points, 30 source stones, 62 thousand mora, 6 hero experience and 11 magic ore enhancement.
Lost in Deep Seas
Keep asking people for clues.
When you wake up, talk to Paimon. Then go down to the dining room level and go to the marked area. Chat with Vidocq standing near the stairs. He will tell you about the "singing" trumpets and a group of cannibals.
In the same place where Vidocq used to stand, you will need to question the trio that often meet With You . All of them will be marked with markers. Unfortunately, you won’t learn anything useful from them. So go upstairs and talk to the guard in the barracks. After the conversation, return to your bunk and rest.
Go to the pipes about which there are frightening rumors
You will see a vision of Childe again. Exit the barracks, and then move right to the entrance to the pipeline. At the same time, you should not catch the eye of the guards. To do this, we advise you to walk along the lower level of the site (the entire route is shown in the pictures below). Note that if you get caught, you will simply have to run all the way over again.
Go through the pipe and get to the marker. You will meet a suspicious trio. Having convinced them that you know Tartaglia, they will agree to accompany you further. Go into the pipeline. After watching the new video, return to the barracks and chat with Paimon.
This will bring the quest and the entire chapter to an end. As a reward, you will receive 875 adventure points, 38 thousand mora, 4 hero books and 7 magic ore enhancements. Then the next story mission “Cataclysm’s Quickening” will begin.
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