In Remnants 2 safe codes are special four-digit combinations that can be used to open locked boxes and chests to receive valuable rewards. In this guide, we will show you where the treasure safes are and how to find the passwords for them.
All safe codes in Remnant 2
In total, you can find 3 locked chests in the game, located in three different locations. To get combinations to them, you need to solve puzzles, some of which are quite difficult. Apparently, passwords are not randomly generated (with one exception), so if you have already found a safe and you need to open it, then just take a look at the table below.
Name | Location | Safe code | Reward |
---|---|---|---|
Doctor's safe | Morrow Asylum (Losom) | 2971 | Pistol "Double-barreled" |
Reaper's safe | Reaper's Reach, Great Sewers or Farmer's Hideout (Losom) | 8531/5813/3581 | Rusty Jewel Ring |
Ford safe | Block 13 | 0415 | Submachine gun MP60-R |
However, it is possible that the combinations work only after solving the riddles associated with them or finding certain objects. Therefore, if the lock does not lend itself to you, then follow the steps described by us below.
Note: Locations in the game are randomly generated, so some of the items we mentioned may be in other places. However, the difference usually turns out to be insignificant, for example, the figurine may lie not in the left corner of the room, but in the right.
How to open the safe in Morrow's Asylum
First of all, you will need to find a variation of the Losom world, in which Morrow's Asylum is present (we advise you to look in the "Adventure" mode, which can be constantly restarted), which can be reached from Morrow's House - just follow the story quests and, sooner or later, you get to the desired location.
Where to find stone figurines
Once in the asylum, go to the side room with a fireplace shown in the screenshots below. Here you will find a locked safe. To open it, you will first need to find 3 stone figurines.
Exit the room, turn left and turn into the right open door. You will find yourself in a room with a hostile nurse. Behind the bookshelf you can see a red glowing object - this first stone figurine.
Exit the room, turn left, run forward, turn left again and go down the stairs to the basement. Walk forward a little and turn right at the fork. Continue running along the corridor, turning first to the right and then to the left, and go up the stairs to the courtyard. Go to its opposite part and to the right of the barn you will find second figurine.
Return to the barn and open it. You will immediately be attacked by an elite enemy - Saw. You can fight him or just enter the building to grab The key to the third floor of the hospital and quickly run away from the enemy.
Next, return to the building through the main entrance, thus opening a short route to the courtyard, and climb the stairs to the second floor. Open the door on the left side, turn right and again - into the open door. Climb up the stairs and unlock the door leading to the third floor. Once in the new corridor, enter the first passage on the left side.
After entering the room with a hole on the floor, go around it and go behind the wall on the right. There you will find a passage to the next room, in which lies third figurine She is hidden behind the curtains. The screenshots below show the correct location.
Where to find Dr. Morrow
Return to the room with a hole in the floor and jump into it to get to the very first tier (before that, you can pick up the Prison Cell Key, which you will need in the future if you want to open the class Invader ). Then go to the left passage shown in the second screenshot below. In the corridor, turn left again and go down to the basement. At the fork with a spider web and a blue light, turn right.
Run to the end of the corridor and you'll find an iron door on the left - interact with it to talk to Dr. Morrow. Give her the three stone figurines found earlier by choosing the dialogue option "I have something for you"
. She will sing you the code to the safe (2971).
Note: If she doesn't sing, then try reloading the location and interacting with her again.
Now return to the room with the safe and interact with it. Enter the above numbers into the dial. As a result, you will receive a Double-barreled shotgun, which is a starting weapon Alchemist. Its characteristics can be found in the third screenshot below.
How to open the safe in the Sewers
Most often, he spawns in the location of the Great Sewers (Losom), which can be reached from the House of Morrow (see screenshots below). However, in your case, the area may be called Farmer's Refuge or Reaper's Reach.
At the same time, no matter in which location the safe spawns, it will in any case appear in the secret zone (it will not be shown on the map until you enter it), where the same path leads. We are talking about a sewer drain, which is sometimes covered with destructible rubbish. The pictures below show the approximate location of the corresponding passage in different areas.
Crawl through the drain and on the right you will see a closed metal box. At the same time, a four-digit code will be written on the stones next to it. However, do not rejoice ahead of time - this is not a safe password, at least not its full version.
How to get the code for the safe in the sewers
The combination is generated randomly. At this point in time, we know of three possible passwords: 8531/5813/3581. Which one is yours? It is very easy to find out - look at the numerical sequence near the safe and pay attention to the highlighted number. For example, in the picture below, the third number “1” is highlighted there. Thus, the correct code in our case will be 5813.
If none of the codes matched for you, then we will explain how to find the rest of the numbers. To do this, you just need to shine a flashlight (turned on with the "L" key) on the walls with numbers - the ones you need will immediately be highlighted in golden color. At the same time, their order can be determined by where exactly they stand in four-digit combinations.
Let's add that there are several places where you can generate highlighted numbers. Let's try to list them all. So, climb up to the ledge to the right of the safe, and then immediately turn the camera to the right, and you will see the first number. Go back to the box, go behind it, turn right and go up the stairs. Turn the camera up and you will see the second number above the beams.
Turn around and aim your flashlight at the section of wall above the metal grate to see the third number. Climb up the ladder again and destroy the pots along the bench to find two numbers behind them. Another one may be right before the exit from the secret area.
After finding all the numbers, enter the code into the safe and open it. Inside you'll find a Rusty Jewel ring, which grants 2 Fortify charges if the character is below 50% of their maximum health.
How to open Ford's chest in Block 13
Where to find Ford's safe
After completing the tutorial Prologue, you will reach the safe location Block 13, where you will meet Ford. Talk to him to get a Flashlight from him. Now open your inventory, find this item and select the "Inspect" option. Look at the back of it and you will see the code 0415. Remember it.
In Ward 13, go up the stairs to the second floor and enter the room shown in the screenshots below. Here you will find a locked chest - interact with it and enter the above combination to open it. Inside you will find the Cargo Bay Key.
How to use the Cargo Key and find the MP60-R
The lock that this key opens is also located in Block 13. Go to the ship located in the northern part of the location and look for the door shown in the pictures below. Unlock it to get into the ship's cargo hold.
Inside you will find an MP60-R submachine gun. This is a pretty good weapon for the first half of the game.
These are all the safes that can be found in Remnant 2. We hope that our information on the codes and passwords for them will help you open them and get all the valuable items hidden in them.
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