In Honkai: Star Rail "Chronicles of Exorcism: Foxsomn Tomb" is adventure mission at Luofu Xianzhou, part of a series of combat tests in the Towers of Suppression in the territory Garden of Serenity. In the chronicles of the 4th tower, which holds back the ominous power of heliobi, you will find regular battles with the mechanics of the Demonic Flame, for completing which you will receive valuable rewards for exorcism: star jade, resources for crafting relics, volute and experience logs. Check out our guide to find out how to select a team and complete all difficulty levels.
Completing the "Chronicles of Exorcism: Foxsomn Tomb" challenge
How to start the walkthrough
In order to start fighting in the 4th Tower, complete the mandatory quest " Fox's Dream " from a large-scale series of tasks " The Fox's Ghost Story "
Also check that yours are closed errands for the Ghostbusters, during which they give exorcism techniques suitable for combat:
- Lofou Horror Stories Investigations: " Notes from the pillow ", continuation of "Records of Will-o'-the-wisps" And " A skiff piercing the moon "(may be useful for Tower difficulty 3).
In addition, we advise you read the guides on the previous stages of the Chronicles of Exorcism, which will remind you of the Demon Flame mechanics, as well as important and simply useful combat tactics:
- " Relaxation Pavilion ";
- " Swallow's Song Gazebo ";
- " Fox Forest "
Having completed all preparations, get to the sealing building in the south of the location and click on the name of the Tower to open the level menu.
Recommendations for combat tactics
The fourth Tower is surprisingly not as difficult as the previous three. Its biggest advantage is that the fights do not involve mobs that can create copies of themselves (tree wolves and golden hounds) or call for help. We can mention only a few basic tips on techniques and conducting a fight:
- Amulet: Altar Protection, which provides an invulnerable shield, is the best recommended technique. Its advantage is not only that after the first activation you can practically stop worrying about the squad’s HP and choose more damage-focused heroes. The Amulet's cooldown > its accumulation, which means the technique can be used not only for its intended purpose, but also at a time when the squad does not have a ready ult, and the enemy's turn with the scarlet light is about to come: pressing it is considered a superpower and you can easily avoid getting it by your opponents Demonic flame.
- "Suppression: Shaping" turns mobs into piggy banks. This technique can also be called defensive, but it does not provide a shield, but allows you to avoid attacks. This is a good option for fights where there are mobs with problematic attacks (stun, powerful solo target, max HP reduction, etc.).
- “Decree: Banishing Despair”, recommended for difficulty III, is suitable for those packs in which there are no problems with defense and healing, but the damage sags + this is a good option for those who want to close the levels with all stars (but only if there are healers who can keep up with incoming attacks and/or shield warriors ).
The main thing is to remember the buff anomalies : Enemies at all difficulty levels apply Weathering to the attacked unit when hit. If you do not use Amulet: Protection of the Altar, then be especially careful about adding characters to your squad that remove negative statuses (March 7, Armor, Locha, Hoho).
Team selection: level 1
Let's consider suitable heroes for squads for the first level, whose types of damage can penetrate the following vulnerabilities: Fire, Physical, Ice, Quantum, Wind, Electric.
Squad 1
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Dan Heng |
Qingque |
GG ways of saving |
Natasha |
A cheap team option with two damage dealers and two support characters. If you are not playing with the recommended Amulet of Invulnerability, then find a place in your squad for March 7.
Squad 2
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Jingliu (Yanqing/Blade) |
Sang |
Armor |
Locha |
One of the premium squad options. If you take Blade as the DD, we advise you to give preference to the “Shaping” technique, since the Amulet’s shield does not help accelerate the damage of this hero of the path of Destruction.
Due to the wide variety of vulnerabilities, you can choose other damage dealers, such as Zele, Jing Yuan, or a squad with Kafka through damage over time.
The second version of the detachment with Jingliu can be used to complete all difficulty levels in the Fox Tomb Tower, it is universal.
Team selection: level 2
On difficulty II there are opponents whose resistance can be broken by Physical, Ice, Wind, Imaginary, Electric and Quantum elements. The following hero combinations may suit you.
Squad 1
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Serval |
Hertha |
Yukun |
Natasha |
The passage with this squad will go especially smoothly with the recommended Amulet, which gives invulnerability - everything else can be trusted to the massive damage of Serval and Gerta, as well as Natasha's usual pokes, which are suitable for most opponents on the level. You can also consider one of the physical damage dealers for a slot. GG (better instead of Serval, since Gerta has bonus attacks).
Squad 2
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Blade |
Jingliu |
Clara |
Bailu (Locha/Khokho) |
A five-star team in which the overwhelming number of heroes follow the path of Destruction. With invulnerability from vehicles, this pack with two powerful damage dealers will reduce difficulty clearing time to a minimum + Clara and Blade will be happy to take damage that helps them unlock the potential of bonus actions.
Team selection: Level 3
In the penultimate test, you will have a duel with one boss and two of her henchmen, infected by Mara (we advise you to first beat the one that puts a mark on your heroes and, after its death, hits the marked one with a shock wave). From vulnerability: Physical (common to all), Ice, Imaginary, Wind, Electric.
Squad 1
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Serval |
Hertha |
Yukun |
Natasha |
The same pack as in the previous difficulty, and it is also best played in combination with the “Amulet: Altar Protection” technique.
Squad 2
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Qingliu (Yanqing/GG Path of Destruction) |
Clara |
Welt |
Bailu |
Clara gives a big impact due to the E-shke, whose target can be all enemies at once. Coupled with Svarog's counterattacks, this will help quickly incapacitate opponents and conduct more attacks on weakened targets. This squad can be beaten well with a technique that turns mobs into pigs.
Team selection: level 4
The last difficulty requires the squad to have heroes of the following paths: Fire, Ice, Quantum, Imaginary, Physical, Electric. In addition, the choice of technology "Suppression: Giving Shape", will allow you to avoid the Petrel's charged attacks as much as possible.
Squad 1
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Hertha |
Yukun |
GG ways of saving |
Natasha |
Your main goal is the boss of the level, so it is better to select heroes of the economy segment specifically for its vulnerabilities. Instead of a healer, Lynx will also join the squad and, if possible, will knock down the shields of the weavers.
Squad 2
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Topaz |
Kafka |
Guinaifen(Welt) |
Locha (Bailu) |
An interesting team from dot statuses and bonus attacks. Here you can leave Kafka or Topaz, and in place of one of them take Luka, who plays according to the same principle.
Awards
At the end of all stages and upon achieving all competition goals, the following rewards will become available to you:
- 60 star jade;
- 6 books for character elevation;
- 30 resources for crafting in Relic Synthesis;
- 60 thousand credits.
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