In Honkai: Star Rail Gold and gears are one of the modes Virtual universe, added with the release of patch 1.6. In many ways it is similar to "Invasion of the Swarm", however, has a number of differences related to the Bones and blessings of the Aeons. By going through its stages, you will be able to receive star jades, credits and upgrade materials.
Let us add that it is through this mode that you can unlock the path of Erudition. In this guide, we will tell you how to open Gold and gears, and give you tips for completing it.
How to open Gold and Gears
Before you can take on the new regime, you have to meet a couple of conditions, which include:
- Get at least 24th Mastery level.
- Clear World 5 in the Virtual Universe at any difficulty level.
Having dealt with the specified requirements, you should automatically receive the starting quest of the mode. If this does not happen, then go to the Travel Log, find the desired event and click on the button "Participate"
. These initial quests will teach you all the rules of Gold and Cogs.
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Gold and Gears: The Beginning
Go to Gerta's office on the Space Station. There she will explain to you what period of the history of the Aeons the new regime will be associated with.
Gold and Gears: Experiential Learning
As part of this task, you will need to complete a tutorial battle in a new mode. The main boss here will be the Mighty Primate, so be sure to take heroes with fire, ice or wind elements into your squad.
Overall, Gold and Gears has a lot in common with the familiar Invasion of the Swarm. You'll also have to move through boss cells in different dimensions, collecting power-ups and blessings along the way. The main difference will be the structure of the visit. To get a bonus to the next zone, you will not roll a die, whose buffs are determined by the chosen Path, but Your own die.
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After completing the training phase, you will be able to independently adjust the sides on Your dice. You will also be given several of these cubes. Each of them has its own passive effect. Depending on the Path you choose to complete, they will give different boosts if certain conditions are met.
Follow Hertha's directions and navigate through the areas of the training dimension. Eventually you will end up in a cell with the final boss. A special feature of this mode is that your opponent will be able to activate one of the Path Resonances against you. In this case they will be called Resonance Unfolding. You can determine which Path will be used by choosing the boss in Dimension II.
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After the boss fight, you will meet a new Eon. This completes the training.
Gold and Gears: Exploration
After completing the tutorial, chat with Gerta again as part of a small task "Gold and Gears: Secrets of KMM I". This way you can continue exploring at different difficulty levels. Next, we will look at some important points of this game mode, and also give some tips for successfully completing all the tests.
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Self-awareness
In “Gold and Gears” you will come across such an indicator as the Value of Consciousness. You can see its current value within each individual study above the measurement map. If you click on this scale, you will go to a menu where you can see the conditions that must be met to open new Secrets of Development and Aeons. Certain boundaries are also highlighted there, and if you stay within them during the current expedition, you can receive an additional reward.
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You can view the currently obtained Secrets of Development and Eons in the Open Chapters menu. As a reward for secrets, you will receive not only ordinary resources, but also new buffs for dice. In The Invasion of the Swarm, a similar role was played by the Walking Road and Traces of a Visit.
During exploration, the meaning of Self-Awareness changes in the following ways:
- The entrance to a special zone of Self-Awareness. There, within the event, you can decide whether you want to increase or decrease the current value.
- Random events that give or take away several units, and also change the places of cells on the map.
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Recommended Paths
Path of Memory
Since almost all the bosses in this test have an ice vulnerability, you will probably take at least one hero with the corresponding element. In this case, this Path will be especially useful. With its help, the damage of your allies will increase, and you will be able to keep enemies frozen for longer. Don’t forget that Memory gives the condition Disintegration, which causes huge damage when the ice is removed.
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Path of Abundance
This Path will also be an excellent choice, as it will allow you to quickly compensate for any damage. Forming resonance Aniccha will be able to remove any negative effects from your allies. Dew Drop will deal additional damage based on the healing received by the character. Thus, even on this Path, the combat power of your squad will be quite high.
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Additional Blessings
Whatever Path you choose to complete the test, do not forget to take the separate blessings of Abundance and Preservation. They will help keep your entire team alive, which means you can continue your research without any problems.
Best characters
In Gold and Gears you will have to face a variety of enemies. But almost all of them will have ice weaknesses. In addition, they are capable of inflicting enormous damage. Next, we'll look at which heroes are best suited to be your allies in this challenge.
Character | Advantages |
---|---|
|
He is one of the best ice damage dealers at the moment. The area damage that her ultimate and enhanced skill can inflict, together with the appropriate blessings, will help you get rid of all enemies quite quickly. |
|
Can buff your main damage dealer quite heavily. And given her ice element and ability to prolong the weakened state of opponents, your enemies will be frozen almost constantly. |
Yanqing |
Although he mostly specializes in dealing damage to single targets, with the blessings of Memory he will be able to keep enemies frozen for longer, which means his features will not prevent him from destroying all the monsters one by one. |
Cheetah |
An excellent shield protector that protects against the high damage inflicted by enemies in this test. In addition, his skill has an increased chance of freezing the enemy, so he will be useful as a combat unit. |
Sang |
It will be able to break through the vulnerability of most monsters, and will also lower their defense and remove buffs from them, which will help you deal with enemies faster and easier. |
|
A strong healer who has quite a few sources of healing, and is also capable of removing weaknesses from allies. He will be especially welcome in units with a high consumption of action points. |
Dan Heng: Moon Eater |
While only some bosses in this mode have a perceived vulnerability, with the right team he can still deal massive amounts of damage. If you decide to take the Path of Propagation, this will only increase its damage, which will allow you to quickly destroy opponents regardless of their weaknesses. |
Pathfinder (fire) |
A good budget shield. Will be able to frequently renew protective barriers and take particularly strong blows. |
Fu Xuan |
One of the best tanks in the game. Will redirect most of the damage to itself and heal from it without any problems. She is also able to remove most of the control effects from her allies. |
Qingque |
He will become a good budget damage dealer, capable of dealing area damage. She, as well as the Moon Eater, will benefit greatly from the blessings of the Path of Propagation. |
|
Will help your damage dealers deal more damage, restoring their energy and increasing attack power. Also extremely useful will be her ability to remove weakening to several characters with one use of the skill. |
Optimal commands
Budget Squad
- Path: Memory.
- Blessings: Remembrance, Abundance, Preservation
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Hertha |
Asta |
March 7 |
Natasha |
A free squad in which Gerta plays the role of the main damage dealer. Its undoubted advantage is its possession of the ice element, so you can choose the Path of Memory without any problems. March 7 will apply shields and freeze enemies. Asta will buff the speed and attack power, and Natasha will heal all damage and remove weakening from allies.
Squad with Jingliu
- Path: Memory.
- Blessings: Remembrance, Abundance, Preservation.
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Jingliu |
Ruan Mei |
Tingyun |
Locha |
This unit is capable of inflicting enormous damage. Blessings of Memory will not only significantly buff Jingliu, but will also help keep opponents frozen for as long as possible. Tingyun will increase her attack power and allow her to use her ultimate more often. Ruan Mei will increase the efficiency of breaking through the vulnerabilities of the entire squad. Together with Lochi's ultimate, they will constantly weaken enemies. The latter will also be able to heal the entire squad.
Squad with Moon Eater
- Path: Distribution
- Blessings: Spread, Abundance, Preservation, Hunt.
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Moon Eater |
Yukun |
Sang |
Locha |
Through the Propagation Path, the Moon Eater will be able to effectively destroy enemies in this test. Yukun will increase all his critical indicators. Pela will lower the defense of enemies, remove buffs from them, and break through ice vulnerabilities. Locha will play the role of a debuffer and healer.
Squad with Qingque
- Path: Distribution.
- Blessings: Spread, Abundance, Erudition, Preservation.
Maine-DD | Sub-DD | Sub-DD/Support | Support |
---|---|---|---|
Qingque |
Silver Wolf |
Armor |
Fu Xuan |
With the help of the blessings of the Path of Propagation, Qingque will be able to deal good area damage. The armor will allow her to walk more often, increasing her critical damage and attack power. Silver Wolf will not only debuff enemies, but also inflict Quantum Vulnerability on them. Fu Xuan will take most of the damage, saving his allies from crowd control effects.
Recommended dice
As we mentioned earlier, in Gold and Gears you can choose your own bones for the movement device. Next, we'll look at which dice effects will be most useful, and which sides are best to customize for them.
Recommended Your Bones
Bones | Advantages |
---|---|
Zone: Trap | Allows you to move to all cells of the same type as the current one, including those located at a distance. When you move this way, you will receive one random blessing. With this bone, you can more freely build your route on the map. |
Knowledge: Counter | When you move into a zone that has the Knowledge status, the number on the counter increases by 1. This will allow you to visit more cells and collect additional power-ups, preventing Planar Chaos from starting. |
Lighthouse: Symbiosis of Travelers | Creates beacons in zones with the Knowledge status. This way you can earn more rewards in these cells. |
Heterogeneity: Data Expansion | Immediately after moving to a new zone, you will have the opportunity to re-roll the die and earn an additional power-up. This way you can use several boosts in a cell at once. For this type of dice, the "overall gain" sides are especially useful. |
Recommended dice sides
There are a total of six slots per die. In each of them you can insert a side that has exactly the same rarity or lower. You can increase the level of these slots by upgrading the neural network. If you have any difficulty setting up the dice, you can use the in-game tips.
Sides of the dice | Advantages |
---|---|
General: Vandalism | Changes the selected battle or elite zone to empty. You will be able to receive all the required rewards for it, without the risk of colliding with enemies and reducing the number on the counter. |
General: Observation | When this side appears, you will be able to move to any cell in the next three rows. It will make moving around the map much easier. |
General: Limitation | The selected zone is copied to an adjacent cell, to which Knowledge is added. Will be useful when using the Knowledge type bone. |
General Buff: Agility | Increases the speed of the entire squad by 40% for five turns. It will be especially useful in combination with other "general buffs" when using the Heterogeneity: Data Expansion bone. |
Knowledge: Trick | Gives one random blessing for each zone with Knowledge in the current dimension. If you have sides on the die that give the cells this status, then this way you can collect several additional power-ups. |
Resonance deployments to avoid
Unfolding Abundance
Try not to choose a boss in the second dimension that will allow your final enemy to use Abundance Resonance. With it, not only will they be able to constantly heal, prolonging the battle and exhausting allies, but it will also remove the debuffs you place on them.
Deployment of Destruction
The damage of this resonance to allies will increase in direct proportion to the damage they inflict on their enemies. Thus, towards the end of the battle there will be a particularly high probability of losing the entire squad and losing.
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General Tips
Before starting the test, do not forget to choose the Path that best suits the characteristics of your squad. As part of Gold and Gears, you will also have access to Erudite buffs, which are aimed at enhancing superpowers and damage to many enemies.
Notice the weave of resonance. These challenges are different from those available in Invasion of the Swarm. In this case, you will be able to choose two Paths whose blessings you do not want to receive as part of the current study.
Also in “Gold and Gears” there is a neural network available, which is an analogue of the Skill Tree from the ordinary Virtual Universe. You can open new bonus neurons that increase the characteristics of the characters and simplify the passage of tests using neuroimpulses. You can earn them in each expedition within this mode.
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Remember that you can re-roll the die or use a cheat attempt to get the side that suits you. Also remember that all dice have their own passive effect. Fulfill the specified conditions to receive additional boosts corresponding to the chosen Path.
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Keep an eye on the counter to the left of the map at all times. The number on it will decrease with each time you move around the map. When it reaches 0, you will enter a state of Planar Chaos. With each level, the power of opponents increases significantly, which can complicate the passage. This mode may only be useful to you if you decide to receive additional rewards from the “Challenge” section.
In the final dimension, you can encounter various automatons, Stingbug from Invasion of the Swarm or Beauty Knight Argenti as bosses. We told you how to deal with the latter in separate guide. All enemies will have an ice vulnerability in common, so try to select a squad in accordance with their characteristics.
Don't be discouraged if you fail to complete any challenge. With each new passage you will earn neuroimpulses to upgrade your neural network. You will also discover new secrets, along with which you will receive new sides for Your bones. In this way, you will become stronger and expeditions will become easier, and sooner or later you will successfully complete explorations on all difficulty levels.
Gold and Gears mode rewards
For completing all difficulty levels, you can earn 2 Fate Imprints, 2 Self-Modeling Resin, 4000 Star Jades, 4 Star Passes and other valuable items.
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By managing to collect all the chapters in the specified mode, and completing the side quest “Gold and Gears: Finale,” you can unlock the Erudition path for the main worlds of the Virtual Universe.
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