In Genshin Impact colorful blocks are a type of interactive puzzles, located in the Broken Sea - the northern territory of the event region Simulanka. On the floating islands you will meet many fairy-tale creatures who are faced with a problem: their sculptures made from toy parts are badly damaged, and you need to help restore the constructor.
In this guide we will tell you where all the puzzles with multi-colored cubes are located and how they are assembled in the territory of the Broken Sea, available as part of the temporary event " Summertide Scales and Tales "
All puzzles with colorful blocks on the Simulanka map
Please note that this type of puzzle is located only in the Broken Sea , and you can get to it only during the passage of the main plot of the event " Summer! Dragons? Fairy tale !”, and more specifically, according to the instructions “ Until the End of the World "
How to move and connect cubes together
The mechanics of moving cubes are quite simple, but there are a few rules:
- Point the camera at the part that has a golden loop near the edge (a yellow cone symbol will appear above it), and then use the interaction key ( for PC it is "T" ) – the puzzle will be attracted to the hero’s hand;
- You can place selected figures only on those that have an illuminated groove - a convex place where two elements stack together. Hold a normal attack and aim the part at the joint, then release to leave it at the selected position;
- In addition to movement, this constructor can be set on fire by a pyro element and exploded with wooden bombs, gaining access to a closed space.
Among the puzzles under consideration will be both restorations of various houses, and riddles with torches, explosives or fabulous beavers - all of them are somehow related to the mechanics of moving toy elements.
General Map
In the north Simulanki, V Broken sea , can be found at least 20 toy construction sets. For solving each puzzle you can get a regular, rich or precious chest, inside of which there will be random resources, source stones and Excerpts of Bliss. Let's look in detail at how to find and collect each of them.
Toy constructor 1
The first toy construction set is located opposite the teleport in the south of the Broken Sea: two wooden men are sitting at the edge of the island, and on the head of one of them lies yellow triangle. Pick up the puzzle and place it on top of the colored turret to unlock access to the rich chest.
Toy constructor 2
From the first constructor, go west to the courtyard in front of the two-story house. There are two unfinished toy towers and a locked rich chest here. You need to ensure that when assembled they are absolutely identical.
Pick up the red pyramid in front of the chest and place it on the tower with the missing roof, and then the green cube near the mailbox - it needs to be attached to the construction set with the last missing part.
Toy constructor 3
To the west of the courtyard with the second designer there is a crowd of toy men watching the hare and Kitsune figures, but one of them hears " Strange voice... " and looks into well – we need to jump into it (it’s quite deep here).
Approach the beaver from below in front of the red barricade - the animal will get scared and stick out explosives, which needs to be attached to a yellow beacon on a wall of red blocks. Having broken through the passage, go inside and defeat all the monsters, and then go up to the wooden man and find out: “ Are you okay? " As a reward for your rescue, the toy miner will give you a precious chest.
Toy constructor 4
Return to the place with the 2nd puzzle and go around the building in front of which the construction set was assembled. Behind the house you will find a builder pondering " How to decorate... » typewriter. Approach the little man and say: “ Let me try! " After consent, marks will appear on the sides of the toy vehicle for attaching decorations.
Decorate the car to your taste, and then specify does the miner like your work?. He will give you a rich chest in gratitude.
Toy constructor 5
To find the fifth construction set, you need to start the event story quest " Until the End of the World "and reach the stage in which we conquer the lair of the evil dragon - the designer is located in this dungeon, behind the waterfall in the south of the Broken Sea.
From the entrance, move straight ahead, and then through the hole in the wall made of red blocks (if the barrier is intact, blow it up with the bomb lying on the left). On the other side of the cave lies a frozen miner, with a small pole in front of him and a cube behind him. Put red piece on a stick and set it on fire any pyro attack. After waiting a little, the poor fellow will warm up, get up and reward us with one ordinary chest.
Toy constructor 6
Move to the floating island in the southeastern half of the Broken Sea and approach the pier: near the moored boat there is a mini-copy of it without a mast, a closed regular chest and a miner looking at something at the bottom. In the direction of his gaze you will see a blue pyramid, which you need to pick up and place on the top of the mini-ship.
Toy constructor 7
Along the pier where the previous constructor was assembled, walk a little north: you will meet lost three beaver assistants a little man guarding a closed precious chest. We will receive a reward if we find all the rodents ( a map with their location is left above ).
First beaver
The first beaver sits in a recess in the middle of the passage to the west (if you go from the place with the precious chest). To make him come back fix the pipe, through which the Magic Tonic is served: go to two sections and turn them so that the drink can flow from the barrel to the mug without stopping (the supply is started by the man in the bucket).
After repair, a regular chest will appear, and the animal can be ordered “ finish eating and go back "
Second beaver
Go up to the house in the southern half of the island being explored: in front of the entrance there is a rubble, near which you can find the third puzzled beaver.
Ask the rodent " ...the red thing ", and follow him - the beaver will find a small fire slime that needs to be defeated. We indicate to the animal what he found " ...Not this! " and we get explosives. All that remains is to install it on the red block in front of the door, get the rich chest that appeared at the site of the blown up rubble, and persuade the beaver to return back.
Third beaver
The last beaver is in the recess under the island, but before it appears, you need to clear the area of hilichurls.
After getting rid of the monsters, solve another one puzzle with constructor : Place the blue cube on the hole in the fence, and the remaining two blocks, yellow and brown, in the fish on the wall, focusing on the color above and below the holes. After the decision, loot the rich chest and tell the beaver that “ we are safe! "
When you return to the precious chest, all the beavers will be in place, and the reward will be unlocked.
Toy constructor 8
We go to the northern edge of the island, where we collected the previous two puzzles: in front of the house there is a pair of soldiers, one of whom wants surpass the construction your friend.
The choice of parts is not important, just make a taller tower : use any three cubes to build the base, and place on top a couple of pyramids. A building in the shape of a rocket will be enough for the satisfied red man to hand us a rich casket.
Toy constructor 9
From the previous constructor, go a little north, along the floating narrow stone bridge: on the way there will be round arch, and behind it there is a blocked rich casket.
To receive the reward, you need to find two green pieces, connecting which you get mini version of the same arch (one lies near the casket, and the other on the stone structure). Place them on a couple of boxes and the trophy is yours.
Toy constructor 10
Now we are moving to the outermost island in the eastern half of the Broken Sea: a couple is sitting here flying squirrel who need help with expressing feelings by collecting heart shaped construction set.
The first piece lies on a separate piece of land nearby - you can cross to it via magic thread (and back, picking up the cube, also along it). The second piece (red triangle) lies close to the statue, at the edge of the island.
Insert the pieces so that the heart becomes solid, and tell the little squirrel with shaking hands “ I collected " The couple will reward us with a rich chest.
Be careful : if you don’t complete the heart and hand in the work like this, the flying squirrel’s recognition will fail, and With You it the receipt of our reward.
Toy constructor 11
Move to an island cut in half in the center of the Broken Sea and turn the camera to the east: on both sides of the cliff there are a couple of little men who are trying to make identical buildings from cubes.
Approach the edge and follow the magic thread down to the miner who has a locked reward on his side.
We need repeat the constructor completely on the opposite side : To restore the tower, place a green cube and a blue pyramid on it. The last element, a yellow triangle, lies near the hill nearby - we use it to finish the roof of the low turret.
Make sure that all elements ( green cube, blue and yellow triangles ) stand still, and then the lock will fall off the chest.
Toy constructor 12
From the previous puzzle, go down one tier into the chasm: in the recess on the eastern half of the chasm there are three red cubes.
Approach these rubbles, and then pick up the explosives behind the cobblestones on the right - they need to be placed on cube in the center, and after the explosion take the rich chest (under the rest: a flask with mora and a column for installing a magic thread).
Toy construction set 13
Having gone down another tier lower, along the same side on which the previous riddle was, you will reach the starting point of a mini-mission to rescue the miners, in which the mechanics of the constructor are involved. We analyzed it in detail in separate guide.
Toy constructor 14
Next, climb to the top of the eastern half of the central island (here we looked at the location of the 31st Feather of fun ). This area contains a three-step puzzle that rewards a precious chest. We need to find and arrange all the cubes by color, missing from the site (the one behind the warning sign). Immediately take the brown part and go left.
We place the selected cube in a sector with a similar color, and then do the same with the yellow piece lying on the nearest hill. All that remains is to find, or rather create black cube — we select the remaining red cube, standing near the recess with black parts, and go to the red man.
Place the cube in front of the soldier and set it on fire, and when it is scorched, take the darkened version and place it between the black cubes.
Toy constructor 15
We return to the teleport on the central island and go down to the construction site to the west: under one of the cranes there is an area with a toy construction set, in front of which there is a sign. For our solution we will be given a rich chest.
There's only three designs : blue, yellow and brown, and they need to be collected by color. The places with brown details were shown not in the first screenshot above - one on the blue blocks, and the second behind the sign. A yellow pyramid lies in front of a worker standing near a dark construction set, and a blue cube is attached to a rope above the sign.
Toy construction set 16
Go up to the clearing on the northwestern half of the central island: there is a red soldier in a hat who wants give someone a house, and we need to fulfill his desire.
There are many different details scattered around the clearing - you can choose any . Your task: to complete the house that is standing near the slide. Install any bridge block in turn, then a cube, and then a pyramid (i.e. repeat the shape of the already finished turret on the right). A satisfied “client” will give us one regular chest.
Toy constructor 17
Return to the construction site with the 15th puzzle, and go around it to the area on the southwest corner of the island: you will find a couple of torches and two sticks.
There is a cube next to each column - put them on top and set them on fire, and then do the same with regular torches. The order doesn't matter, just light all four. For the solution you will be given a regular chest.
Toy constructor 18
From where the previous puzzle was solved, fly southwest to an island with a house in the middle (map screenshot above). There is another multi-stage puzzle here, which will reward you with a precious trophy.
The solution is this: you need place four flowers on the boxes in front of the chest. But before that, they need to be found. Above we left a map with the location of all the missing elements, and then we’ll see how to get them.
First flower
The first flower is behind the boxes: take it and place it on any free node.
Second flower
The second one can be obtained in the clearing on the north side of the house. Deal with two jumpers masquerading as a Sweet Flower (you need to try to pick two flowers that have a dialogue icon). When the monsters are defeated, take the flower and carry it to any of the boxes.
Third flower
The third one is in the gazebo in front of the house, above the table in a hanging pot - we pick it up and carry it to the others.
Fourth flower
The fourth can be found if you go around the building on the western side: there is a small pier on which the last element of the constructor stands.
Place all four toy flowers on the boxes in any order to unlock a precious reward.
Toy constructor 19
Go around the building at the place with the 18th puzzle and fly over to a small island: there are three toy windmills located here.
First, take the yellow pyramid from the blade on the left and place it on the mill on the right, adjacent to the blue base. And then pick up the blue triangle from the tree and place it on the block from which you took the first element - the correct installation will lead to unlocking a rich chest.
Toy constructor 20
And the last, the 20th site, is located on a high island in the northwestern half of the Broken Sea. To solve this puzzle you must start world quest " To the Towards the Lighthouse, or Far Away "(read its full passage in assigned article ).
This mystery, in which we help Panuel get his friend back, is discussed in separate guide. For her solution, a precious trophy is awarded.
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