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    Bedtime story in Genshin Impact: how to start and complete

    Zorthrus Walkthroughs 0

    Contents

    Contents

    In Genshin Impact The Bedtime Story is the sixth chapter of the fourth Thoma. main storyline, during which you have to take on Katerina’s task to find a missing person. You will meet Dainsleif, fight monsters of the Order of the Abyss, explore the depths of the ruins and talk to your brother (sister). If you have difficulties receiving and completing the quest, then study our guide.

    How to start the Bedtime Story quest

    Before you can take on this mission, you will have to meet a couple of conditions, namely:

    When you deal with the above requirements, you should automatically begin the corresponding quest. It will be added to your mission log - open it by pressing the "J" key, and then select the desired mission and start tracking it. If for some reason this does not happen, then try logging out of your account, wait 20-30 minutes and re-enter the game.

    An old order

    Talk to Katerina in Sumeru

    Travel to the capital of the Dendro region and go to the secretary of the local Adventurers' Guild, Katerina, to find out from her about a new task. You will need to find a mysterious stranger who disappeared in the village of Vimara. No one knows his name, but they can describe his appearance.

    Teleport to the waypoint near the village of Vimara, located south of the city, and then walk forward along the wooden platform and talk to Bahram standing near the water. He will tell you everything he knows about the missing person. Then talk to Amadia, who is on the other side of the river. Then Atossa will appear, who will want to take you to a place that can give clues on this case.

    Find a place and defeat the monsters

    Head north and approach the quest marker near the tree. Then talk to Atossa again, who will tell you new details about the missing person.

    After completing the cut-scene, you will be attacked by: Pyro Abyss Mage, and then 2 Cryos and 1 Pyro Void Mage. We advise you to take Hydro, Electro or Geo damage dealers to quickly destroy the shields of these enemies. If you fail to defeat them, then use dishes for crits and attack power. Having dealt with the opponents, chat with the girl again.

    This will complete the first task of the chain. As a reward, you will receive 875 adventure points, 4 hero's books, 7 magic ore enhancements and 38 thousand mora.

    Memories that shouldn't have happened

    Talk to Dainsleif

    You will meet your old friend and ask him to tell you everything he knows. Before this, Dainsleif will ask if you think that your sister (brother) betrayed you. You can choose any answer, since it will not affect anything, like the other choices in this dialogue. After waking up, go up a little and again enter into dialogue with Dainsleif. He will also have memories of the missing person.

    Head to the burial site of the cultivator's eye

    Travel to the teleporter on Gandha Slope, and then go up to the east. As you approach the cave, watch the new video. Then you will need to go inside, thereby starting the passage of the story dungeon called “Place of Revelation”.

    The game recommends taking Pyro and Electro fighters into your squad, since in the end you will have to fight Cryo the Herald of the Abyss. You also have to fight the guardian of the ruins and solve one puzzle.

    Walkthrough of the “Place of Revelation” dungeon

    Run forward through the tunnel and land on the stone bridge below. Go up the steps and fight the two groups of moldies on the landing. After dealing with them, turn right into the side room.

    Fly across the gap using the four-leaf symbol, and then use another one to go up. Open the rich chest near the window and continue up the stairs. Interact with the cube to open the door and go to the area with the guard of the ruins. Deal with him, and then interact with the unlocked console.

    How to Solve a Gear Puzzle

    Open the passage leading down - jump down there. You will find four mechanisms that need to be turned in certain directions so that they face the same direction as the light. To do this, you need to interact with them in the following sequence (the picture below also shows the correct order):

    1. The center one is in front.
    2. Left.
    3. On right.

    As soon as you turn the last device, the door ahead will open and you can move on. Run along the linear path until you find yourself in a spacious hall. Watch a short video with the appearance of a mini-boss - Herald of the Abyss: Predecessor of a newborn of fate named Witness of the Beginning of Fate.

    This enemy is in many ways similar to Herald of the Abyss: Evil Currents except it deals Cryo damage instead of Hydro. When his health drops to about 30%, he will create a powerful ice Noelle: Protector that can be penetrated by Pyro (best option), Electro, Anemo or Geo attacks.

    When the battle is over, talk to Dainsleif again, who will advise you to return to the village. Then a video will begin where the main character’s sister (brother) will appear. This will be the end of the mission. As a reward, you will receive 1000 adventure points, 8 magic ore enhancements, 4 hero books and 44 thousand mora.

    World Order Narrative

    Check out the hilichurls and talk to Amadia

    Run forward along the path to the hilichurls and chat with Paimon. Then turn right and approach the monsters near the boxes and barrels. At the end, go to the third group of creatures sleeping next to the tent.

    Now go to the village and chat with the headman Amadia there. Then talk to Bahram, standing a little higher. They both have no memory of any missing person. However, the merchant will understand who we mean and tell us where to find him.

    How to analyze the situation

    Step away from Bahram and start analyzing the problem that has arisen. To do this, you will need to interpret thoughts and present them as conclusions. Let's solve the issue first “Where are we now?” :

    • Choose a thought “We found ourselves in someone else’s memories” and interpret it. Then immediately file as a conclusion.

    Next question: “What is the weak point of the ability that the disappeared boy has?” :

    • Choose a thought "In false memories, time does not move" and interpret it. Then immediately file as a conclusion.

    Next question: “Who owns these memories?” :

    • Choose a thought "Atossa" and interpret it. Then immediately file as a conclusion.

    You will understand whose memories you are now in, so go to the tree that the girl showed you earlier. There you will find Atossa and a stranger.

    Let's continue the analysis. Next question: “In fact, “disappeared” is...” :

    • Choose a thought "Caribert Alberich" and interpret it. Then immediately file as a conclusion.

    Next, watch a long video with Caribert and the main character’s sister (brother). Then you will wake up again in the village and decide to visit Atossa, who is located near the same tree.

    After talking with her, the mission and the entire chain will come to an end. As a reward, you will receive 60 primogems, 49 thousand mora, 1125 adventure points, 9 magic ore enhancements, talent books and 5 hero experience. Plus, you will be given a souvenir “Group photo from an unknown time.”