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    In the overgrown park in Atomic Heart: where to find flasks and how to get to the workshops

    Zorthrus Walkthroughs 0

    Contents

    Contents

    In Atomic Heart In the Overgrown Park is a large-scale story mission in which you will need to bring four flasks from the Algoshop, as well as the Cold, Hot and Pesticide Shops. A separate mission is associated with each of these locations, in which you will have to solve various puzzles and fight monsters.

    In this guide, we will tell you in what order you should visit the workshops, and give links to a detailed walkthrough of all the quests that are required to complete to activate the Birch Tree.

    Passage of the task "In the overgrown park"

    You will be able to take on this mission as soon as you place two Candles near the glass container in which the Birch is located. We talked about this in the quest guide "In hot pursuit". Then listen to the end of the dialogue, after which one of the red doors will open, which leads to the Hot Shop and the Algo Shop.

    Race against time (Algotseh)

    First of all, we recommend that you go to this area. Here you have to first find an empty flask, and then power the electric motors by moving towards them on the platform. At the same time, flying drones will constantly interfere with you. You also have to solve the riddle with circles and rays.

    You are waiting for two sub-missions "Restart" and "And everything was lit up." IN separate guide we told in detail how to get into the Algoshop and complete all the tasks issued here.

    Into the inferno (Hot shop)

    After returning to the Birch and installing the flask, you will receive the mission "They want to green Mars", during which you have to go to the boiler room. After that, the task "Into the Inferno" will begin. In it, you will need to cool 3 boilers using Fahrenheit (blue spheres). IN separate guide we told in detail how to get to the right area and solve the riddle.

    March of Flowers (Cold shop)

    Returning to "Birch" and placing the second flask, you will open the second red door, which leads to the Cold and Pesticide shops. We advise you to go to the first location first. There you will encounter mutant plants. You will need to wait for the flask to fill up while dealing with the monsters and activating the fans with Shock. IN separate article you can read how to get to this place and solve all the puzzles.

    What you sow is what you reap (Pesticide Shop)

    Now go to the last workshop, where you will need to move the tractor with the yellow tank along the rails, using special control panels. Thus, you can destroy a giant monster in the form of a plant. There are quite a few bugs here. IN separate material we told how to bring the "can" to the gate and correct many mistakes.

    We take our feet

    As soon as you place all the flasks in the "Birch", you will need to leave this room as soon as possible. Go through the passage shown in the screenshot below, and then turn right and use the elevator. Next, the task "A breath of fresh air" will begin.

    Doors do not open "In the overgrown park": how to fix

    Some players have encountered a problem in which they simply do not open the red doors leading to different workshops. Let us remind you once again that the first gates open only after the completion of the dialogue, and the second - finding and installing two flasks in the "Birch".

    If you met the specified conditions, and the doors still remained closed, then you encountered a bug. We advise you to exit to the main menu and load the last save - on licenses this is usually enough to fix most errors.

    If you are playing on a pirated version (Dev Build), you can use the developer console: come close to the desired door, press the "Backspace" key, and then select the "Teleport Forward" option. As a result, you will find yourself on the other side of the door.